bugGlobulation 2 - Bugs: bug #22748, alliances should never be...

 
 

bug #22748: alliances should never be unidirectional

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Thu 27 Mar 2008 02:03:23 AM UTC  
 
Severity: 2 - MinorStatus: None
Assigned to: NoneOpen/Closed: Open
Release: NoneOperating System: None

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Sun 30 Mar 2008 05:10:53 PM UTC, comment #2:

it is a bug if my ally decides to fight me and my units don't counter this instantly. please don't downgrade bugs. that's no way of getting rid of them.

Leo Wandersleb <giszmo>
Project Member
Thu 27 Mar 2008 02:08:58 AM UTC, comment #1:

Or perhaps for beta4, a "xxxx has requested an alliance. Do you accept?" type of dialog?

Anonymous
Thu 27 Mar 2008 02:03:23 AM UTC, original submission:

an alliance decision should be considered an offer as long as the other didn't return it. having 20 warriors in the allied base will cause severe damage if turned to hostile if the allied team does not fight back until the player canceled the alliance, too.

so my wished behavior would be:
teams are hostile as long as any team is not allied.

Leo Wandersleb <giszmo>
Project Member

 

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Carbon-Copy List
  • -unavailable- added by k776 (Updated the item)
  • -unavailable- added by giszmo (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 30 Mar 2008 05:10:53 PM UTCgiszmoSeverity1 - Wish=>2 - Minor
    Sun 30 Mar 2008 02:32:07 AM UTCk776Severity3 - Normal=>1 - Wish

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