bugGlobulation 2 - Bugs: bug #22748, alliances should never be...


bug #22748: alliances should never be unidirectional

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Thu Mar 27 02:03:23 2008  
Severity: 2 - MinorStatus: None
Assigned to: NoneOpen/Closed: Open
Release: NoneOperating System: None

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Sun Mar 30 17:10:53 2008, comment #2:

it is a bug if my ally decides to fight me and my units don't counter this instantly. please don't downgrade bugs. that's no way of getting rid of them.

Leo Wandersleb <giszmo>
Project Member
Thu Mar 27 02:08:58 2008, comment #1:

Or perhaps for beta4, a "xxxx has requested an alliance. Do you accept?" type of dialog?

Thu Mar 27 02:03:23 2008, original submission:

an alliance decision should be considered an offer as long as the other didn't return it. having 20 warriors in the allied base will cause severe damage if turned to hostile if the allied team does not fight back until the player canceled the alliance, too.

so my wished behavior would be:
teams are hostile as long as any team is not allied.

Leo Wandersleb <giszmo>
Project Member


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  • -unavailable- added by k776 (Updated the item)
  • -unavailable- added by giszmo (Submitted the item)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun Mar 30 17:10:53 2008giszmoSeverity1 - Wish=>2 - Minor
    Sun Mar 30 02:32:07 2008k776Severity3 - Normal=>1 - Wish

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