bugGlobulation 2 - Bugs: bug #26974, Crash during game


bug #26974: Crash during game

Submitted by:  None
Submitted on:  Tue 07 Jul 2009 05:44:40 PM UTC  
Severity: 3 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 0.9.4 (Beta 4)Operating System: GNU/Linux

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Tue 07 Jul 2009 05:44:40 PM UTC, original submission:

It happened before without an evident cause.
I can reobtain the same crash by loadin the automatic save and simply waiting. in a few seconds the game will crash and nothing seems useful to avoid this.

Command line below, autosave and log files attached.


command line reports:
linux:~$ glob2
glob2: src/Unit.cpp:953: void Unit::handleActivity(): Assertion `owner->map->getGroundUnit(posX, posY)==gid' failed.



(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach File(s):

Attached Files
file #18375:  Salvataggio_automatico.game.tar.gz added by None (74KiB - application/x-gzip)
file #18376:  logs.tar.gz added by None (25KiB - application/x-gzip)
file #18374:  logs.tar.gz added by None (25KiB - application/x-gzip)


Depends on the following items: None found

Items that depend on this one: None found


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Follow 3 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Tue 07 Jul 2009 05:46:41 PM UTCNoneAttached File-=>Added Salvataggio_automatico.game.tar.gz, #18375
  Attached File-=>Added logs.tar.gz, #18376
Tue 07 Jul 2009 05:44:40 PM UTCNoneAttached File-=>Added logs.tar.gz, #18374

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