bugGlobulation 2 - Bugs: bug #26974, Crash during game

 
 

bug #26974: Crash during game

Submitter:  None
Submitted:  Tue 07 Jul 2009 05:44:40 PM UTC
   
 
Severity:  3 - Normal Priority:  5 - Normal
Status:  None Assigned to:  None
Open/Closed:  Open Release:  0.9.4 (Beta 4)
Operating System:  GNU/Linux
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Tue 07 Jul 2009 05:44:40 PM UTC, original submission:  

It happened before without an evident cause.
I can reobtain the same crash by loadin the automatic save and simply waiting. in a few seconds the game will crash and nothing seems useful to avoid this.

Command line below, autosave and log files attached.

pietro

command line reports:
linux:~$ glob2
glob2: src/Unit.cpp:953: void Unit::handleActivity(): Assertion `owner->map->getGroundUnit(posX, posY)==gid' failed.
Aborted


Anonymous

 

Attached Files

Attached Files
file #18375:  Salvataggio_automatico.game.tar.gz added by None (74KiB - application/x-gzip)
file #18376:  logs.tar.gz added by None (25KiB - application/x-gzip)
file #18374:  logs.tar.gz added by None (25KiB - application/x-gzip)

(Note: upload size limit is set to 4.0MiB, after insertion of the required escape characters.)

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History

Follow 3 latest changes.

Date Changed by Updated Field Previous Value => Replaced by
2009-07-07 None Attached File- Added Salvataggio_automatico.game.tar.gz, #18375
    Attached File- Added logs.tar.gz, #18376
2009-07-07 None Attached File- Added logs.tar.gz, #18374

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