mldonkey, a multi-networks file-sharing client - Bugs: bug #8961, QoS, dynamic connection limiting...
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bug #8961: QoS, dynamic connection limiting so we don't flood our connections
Submitter: | None | ||
Submitted: | Fri 14 May 2004 06:25:18 PM UTC | ||
Category: | Core | Severity: | 3 - Normal |
Item Group: | Feature request | Status: | Invalid |
Assigned to: | None | Open/Closed: | Closed |
Release: | None | Release: | |
Operating System: | None | Binaries Origin: | CVS / Self compiled |
CPU type: | None |
Sun 16 Jul 2006 12:52:03 AM UTC, comment #5: |
spiralvoice <spiralvoice> |
Mon 18 Apr 2005 11:34:49 AM UTC, comment #4: Done. |
spiralvoice <spiralvoice> |
Mon 18 Apr 2005 10:44:22 AM UTC, comment #3: Could sonmebody make 12471 public? |
Knocker <knocker> |
Sat 26 Mar 2005 08:20:48 PM UTC, comment #2: Bug #12471 provides a technically better solution for outbound saturation than does hard rate capping. |
Mark Schreiber <mark7> |
Mon 07 Jun 2004 02:17:02 PM UTC, comment #1: Follow up:
|
Anonymous |
Fri 14 May 2004 06:25:18 PM UTC, original submission:
Control packets and other non-"data" packets should have priority over data-transfer packets. SYN (connecting), ACK (acknowlege of a data packet), SACK, FIN, etc, packets should have a higher priority than normal data-transfer packets. Packets to and from servers (control messages, searching, retrieval of sources) should be last to be dropped from rate limiting. Soft and Hard limits for downloading... Hard would be manually set. Soft would be an intelligently determined (auto-magically) limit. When we reach our soft limits we shouldn't initiate any more download connections (unless we can get rid of the slow ones and replace them with faster more stable ones?). Anyways, this is just an overview of what I have written down somewhere, expect a follow up. =P |
Anonymous |
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Follow 2 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2006-07-16 | spiralvoice | Status | None | Invalid | |
Open/Closed | Open | Closed |
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Corresponding source code
This is not really a bug report, besides being from the stone-age;-)