bugGlobulation 2 - Bugs: bug #30107, crash during the tutorial campaign...

 
 

bug #30107: crash during the tutorial campaign (en), mission 4, upon "win" event

Submitter:  None
Submitted:  Thu 10 Jun 2010 07:00:01 PM UTC
   
 
Severity:  3 - Normal Status:  None
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  Mac OS
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Thu 10 Jun 2010 07:00:01 PM UTC, original submission:  

 /Applications/Glob2.app/Contents/MacOS/glob2 -version

Globulation 2 - 0.9.4.4

Compiled on Aug 31 2009 at 08:06:18

Compiled with SDL version 1.2.12
Linked with SDL version 1.2.12
---------------------------------------------
Process:         glob2 [1664]
Path:            /Applications/Glob2.app/Contents/MacOS/glob2
Identifier:      com.globulation2.Glob2
Version:         ??? (0.9.2)
Code Type:       X86 (Native)
Parent Process:  launchd [174]

Interval Since Last Report:          231838 sec
Crashes Since Last Report:           101
Per-App Interval Since Last Report:  4416 sec
Per-App Crashes Since Last Report:   1

Date/Time:       2010-06-10 21:49:20.817 +0300
OS Version:      Mac OS X 10.5.8 (9L31a)
Report Version:  6
Anonymous UUID:  F8F053C9-E56A-4444-9DE2-69E73BCEC59B

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread:  0

Thread 0 Crashed:

  1.   libSystem.B.dylib             0x95752e42 __kill + 10

1   libSystem.B.dylib             0x957c523a raise + 26
2   libSystem.B.dylib             0x957d1679 abort + 73
3   libSystem.B.dylib             0x957c63db __assert_rtn + 101
4   com.globulation2.Glob2        0x00094a59 Game::drawMapGroundBuildings(int, int, int, int, int, int, int, int, int, unsigned int, std::set<Building*, std::less<Building*>, std::allocator<Building*> >*) + 665
5   com.globulation2.Glob2        0x0008b34d FertilityCalculatorThreadMessage::~FertilityCalculatorThreadMessage() + 28925
6   com.globulation2.Glob2        0x000b4f2a GAGCore::FormatableString& GAGCore::FormatableString::arg<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 129306
7   com.globulation2.Glob2        0x0007b759 EndGameScreen::~EndGameScreen() + 10489
8   com.globulation2.Glob2        0x0006a484 CampaignMainMenu::~CampaignMainMenu() + 1316
9   com.globulation2.Glob2        0x0026c17c GAGGUI::HighlightableWidget::~HighlightableWidget() + 556
10  com.globulation2.Glob2        0x0026ab3a GAGGUI::Animation::~Animation() + 4506
11  com.globulation2.Glob2        0x0026b06f GAGGUI::Animation::~Animation() + 5839
12  com.globulation2.Glob2        0x00069829 std::_Rb_tree<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::_Identity<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::insert_unique(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 1417

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