Crack Attack! - Bugs: bug #17343, AI not following the game rules,...
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bug #17343: AI not following the game rules, instant death ? v. 1.1.14 & 1.1.15
Submitter: | Isaac <sr_bernat> | ||
Submitted: | Sun 06 Aug 2006 09:22:53 PM UTC | ||
Category: | general | Severity: | 3 - Normal |
Item Group: | computer player | Status: | None |
Privacy: | Public | Assigned to: | None |
Open/Closed: | Open | Operating System: | Microsoft Windows |
Sat 12 Aug 2006 07:54:08 PM UTC, comment #1: |
Bjørn Lindeijer <b_lindeijer> |
Sun 06 Aug 2006 09:22:53 PM UTC, original submission:
Greetings,
|
Isaac <sr_bernat> |
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For now it has not been the intention to have the AI follow the rules of the game like the player has to. That said, we do intend to make some improvements to making the AI feel more realistic.
On the long run, it would be cool if the AI would actually have the exact same restrictions as the player. This would also make it possible to actually see it playing. However, implementing this is a big challenge.
The x12 is not the combo limit. It's just the largest number for which a texture exists. We might look into making it possible to count up indefinitely.
You've got some impressive videos going on there. :-)