bugGlobulation 2 - Bugs: bug #30107, crash during the tutorial campaign...

 
 

bug #30107: crash during the tutorial campaign (en), mission 4, upon "win" event

Submitted by:  None
Submitted on:  Thu 10 Jun 2010 07:00:01 PM UTC  
 
Severity: 3 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 0.9.4 (Beta 4)Operating System: Mac OS

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Thu 10 Jun 2010 07:00:01 PM UTC, original submission:

/Applications/Glob2.app/Contents/MacOS/glob2 -version

Globulation 2 - 0.9.4.4

Compiled on Aug 31 2009 at 08:06:18

Compiled with SDL version 1.2.12
Linked with SDL version 1.2.12
---------------------------------------------
Process: glob2 [1664]
Path: /Applications/Glob2.app/Contents/MacOS/glob2
Identifier: com.globulation2.Glob2
Version: ??? (0.9.2)
Code Type: X86 (Native)
Parent Process: launchd [174]

Interval Since Last Report: 231838 sec
Crashes Since Last Report: 101
Per-App Interval Since Last Report: 4416 sec
Per-App Crashes Since Last Report: 1

Date/Time: 2010-06-10 21:49:20.817 +0300
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: F8F053C9-E56A-4444-9DE2-69E73BCEC59B

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0

Thread 0 Crashed:

  1. libSystem.B.dylib 0x95752e42 __kill + 10

1 libSystem.B.dylib 0x957c523a raise + 26
2 libSystem.B.dylib 0x957d1679 abort + 73
3 libSystem.B.dylib 0x957c63db __assert_rtn + 101
4 com.globulation2.Glob2 0x00094a59 Game::drawMapGroundBuildings(int, int, int, int, int, int, int, int, int, unsigned int, std::set<Building, std::less<Building>, std::allocator<Building> >) + 665
5 com.globulation2.Glob2 0x0008b34d FertilityCalculatorThreadMessage::~FertilityCalculatorThreadMessage() + 28925
6 com.globulation2.Glob2 0x000b4f2a GAGCore::FormatableString& GAGCore::FormatableString::arg<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 129306
7 com.globulation2.Glob2 0x0007b759 EndGameScreen::~EndGameScreen() + 10489
8 com.globulation2.Glob2 0x0006a484 CampaignMainMenu::~CampaignMainMenu() + 1316
9 com.globulation2.Glob2 0x0026c17c GAGGUI::HighlightableWidget::~HighlightableWidget() + 556
10 com.globulation2.Glob2 0x0026ab3a GAGGUI::Animation::~Animation() + 4506
11 com.globulation2.Glob2 0x0026b06f GAGGUI::Animation::~Animation() + 5839
12 com.globulation2.Glob2 0x00069829 std::_Rb_tree<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::_Identity<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::insert_unique(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 1417

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