newsAdonthell - News: Adonthell 0.4.0 alpha 1 Released

 
 
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Adonthell 0.3.7 released posted by ksterker, Wed 25 Apr 2018 06:51:41 PM UTC
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Source code migrated to git posted by ksterker, Mon 25 Jul 2016 08:49:51 PM UTC
Adonthell website moved posted by ksterker, Sun 19 Feb 2012 10:12:40 AM UTC
Adonthell 0.4.0 alpha 3 Released posted by ksterker, Mon 11 May 2009 07:30:12 PM UTC

Adonthell 0.4.0 alpha 1 Released

Item posted by Andrew Phillips <cptlogic> on Thu 26 Jul 2007 07:55:12 PM UTC.

We're happy to announce the release of a minimal, alpha version of Adonthell - Dun Barethsol. Source code for all platforms and binaries for MacOS X and Windows can be retrieved from http://adonthell.linuxgames.com/download/preview.shtml

This is not a full release of the the long-awaited v0.4. We're still working at that, though we are closer now than we have ever been. This release is targeted specifically at artists and developers who might be interested in joining our efforts. As such, it is a demonstration of some of the basic map and movement behaviors to be included in the final version. It is also intended to highlight some of the work that is still needs to be done, including improved collision detection. We have a roadmap laying out our path forward. It can be found at http://adonthell.berlios.de/doc/index.php/Tasks:Road_Map

If you could lend a hand, have a look at
http://adonthell.linuxgames.com/development/join.shtml

Please visit http://adonthell.linuxgames.com/news/ for the official release announcement. More information can also be found on our Wiki at http://adonthell.berlios.de/doc/index.php

Thanks for your interest in Adonthell.

- Kai Sterker and the Adonthell team

 

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