newsSGE Game Engine - News: SGE 0.11.0 Released + Name Change

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SGE 1.2 Released posted by onpon4, Mon 17 Oct 2016 06:23:35 PM UTC - 0 replies
SGE 1.1 Released posted by onpon4, Mon 01 Aug 2016 10:43:43 PM UTC - 0 replies
Pygame SGE 1.0.2 Released posted by onpon4, Sat 18 Jun 2016 12:54:37 PM UTC - 0 replies
Pygame SGE 1.0.1 Released posted by onpon4, Tue 14 Jun 2016 11:26:10 AM UTC - 0 replies
SGE 1.0 Released posted by onpon4, Tue 17 May 2016 09:35:32 AM UTC - 0 replies
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SGE 0.11.0 and xSGE 0.2.0 Released + Name Change

Item posted by Julie Marchant <onpon4> on Tue 19 Aug 2014 02:20:23 AM UTC.

Version 0.11.0 of the SGE has been released. As always, it can be found in the download page:

This release features only a couple of changes:

  • Colors are now specified as objects of a new class called sge.Color, rather than arbitrary kinds of values.
  • sge.StellarClass has been renamed to sge.Object. This is a better name for it.

As a side effect of the new sge.Color class, the version of the Pygame SGE that works with Python 3 no longer requires Pygame 1.9.2; it should work with Pygame 1.9.1 now. This won't have a huge practical effect; Pygame 1.9.1 is difficult to compile for Python 3 anyway. However, it is an option now.

Alongside SGE 0.11.0, xSGE 0.2.0 has been released. This release of xSGE makes it compatible with the SGE changes, and it also changes the message functions in xsge.gui so that they can be used like the message functions that used to be in the SGE.

Additionally, I have changed the name of the SGE. It's still called the SGE, but "SGE" now stands for "SGE Game Engine", rather than "Stellar Game Engine". I made this change because the SGE no longer has any connection to Stellar. I have been thinking of making this name change for a long time, but I finally decided to go through with it when I found out that Stellar's development seems to have started again some months ago.


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