newsxSGE - News: xSGE 0.7 Released

 
 
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xsge_particle, Plus Other New xSGE Releases posted by onpon4, Tue 11 Apr 2017 02:43:42 PM UTC - 0 replies
xsge_physics 0.13 Released posted by onpon4, Wed 05 Apr 2017 05:25:10 PM UTC - 0 replies
xsge_physics 0.12 Released posted by onpon4, Sat 03 Dec 2016 04:04:33 PM UTC - 0 replies
xsge_tmx 1.1 Released posted by onpon4, Wed 02 Nov 2016 02:57:38 PM UTC - 0 replies
xsge_gui 1.0.2 Released posted by onpon4, Mon 17 Oct 2016 06:32:57 PM UTC - 0 replies
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xSGE 0.7 Released

Item posted by Julie Marchant <onpon4> on Fri 27 Mar 2015 01:55:51 AM UTC.

A new version of xSGE is here to coincide with the new SGE release. It's not especially exciting; mainly, it just brings xSGE up-to-date with the SGE. However, there are some other small improvements:

  • Fixed a tile positioning bug in xsge.tmx.
  • xsge.path.Path now uses the new built-in acceleration attributes, which means acceleration now works with delta timing.
  • xsge.physics.Collider collision methods now have a "move_loss" argument indicating how much movement was prevented. This allows you to undo the change easily.

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