newsSGE Game Engine - News: SGE 0.18 Released

 
 
Latest News
SGE moved to GitHub, being maintained again; SGE 1.6 released posted by onpon4, Thu 14 May 2020 11:46:31 PM UTC
SGE orphaned posted by onpon4, Sat 03 Aug 2019 09:24:18 PM UTC
SGE 1.5.1 Released posted by onpon4, Wed 19 Jul 2017 08:20:36 PM UTC
SGE 1.5 Released - What A Mess posted by onpon4, Sun 11 Jun 2017 01:43:28 PM UTC
Pygame SGE 1.4.4 Released posted by onpon4, Wed 05 Apr 2017 05:17:49 PM UTC

SGE 0.18 Released

Item posted by Layla Marchant <onpon4> on Thu 30 Apr 2015 11:26:29 AM UTC.

This is a fairly minor release of the SGE, which is good! That means it's stabilizing. It contains the following changes:

  • Improved method of deceleration in the default sge.Object.event_update_position definition. The method used in version 0.17 was inaccurate and never caused the object to stop completely.


  • The order of event_create calls is now defined to be the same as the order in which the respective objects were added to the room. It was previously arbitrary.


  • Some bugfixes in the Pygame SGE, including one bug which caused the create event of objects to be called twice.

 

Back to the top

Powered by Savane 3.13-3230.
Corresponding source code