newsSGE Game Engine - News: SGE 0.18 Released

 
 
Latest News
SGE 1.5.1 Released posted by onpon4, Wed 19 Jul 2017 08:20:36 PM UTC - 0 replies
SGE 1.5 Released - What A Mess posted by onpon4, Sun 11 Jun 2017 01:43:28 PM UTC - 0 replies
Pygame SGE 1.4.4 Released posted by onpon4, Wed 05 Apr 2017 05:17:49 PM UTC - 0 replies
Pygame SGE 1.4.3 Released posted by onpon4, Mon 30 Jan 2017 02:16:32 PM UTC - 0 replies
SGE 1.4.1.1 Released posted by onpon4, Sat 05 Nov 2016 08:46:04 PM UTC - 0 replies
[Submit News]
[32 news in archive]

SGE 0.18 Released

Item posted by Julie Marchant <onpon4> on Thu 30 Apr 2015 11:26:29 AM UTC.

This is a fairly minor release of the SGE, which is good! That means it's stabilizing. It contains the following changes:

  • Improved method of deceleration in the default sge.Object.event_update_position definition. The method used in version 0.17 was inaccurate and never caused the object to stop completely.
  • The order of event_create calls is now defined to be the same as the order in which the respective objects were added to the room. It was previously arbitrary.
  • Some bugfixes in the Pygame SGE, including one bug which caused the create event of objects to be called twice.

No messages in SGE 0.18 Released

 

Back to the top


Powered by Savane 3.3