Advanced Game Library - News
posted by apiou, Wed 29 Sep 2004 06:50:29 PM UTC - 0 replies
Some bugs corrections
Moves to Doxygen 1.3.6
Moves to Autoconf 2.59
Moves to Automake 1.9.1
Add Debian Packages generation
Add primary drawing primitives
posted by apiou, Tue 01 Jul 2003 01:47:17 AM UTC - 0 replies
Better BSD system support
Some bugs corrections
Added HLS (Hue, Lightness, Saturation) tranformation to the Image/channels functions.
Added the xcf image format handler (more compliant than the SDL_image ad Imlib2 ones).
Removes bad c files headers
Moves to Doxygen 1.3.2
correct indent bug which generates bad C code (isdigit problem ...).
posted by apiou, Fri 23 May 2003 06:01:01 PM UTC - 0 replies
Better cygwin support.
Some bug corrections.
agl_bfont tool works well now.
Added a crash event handler who does a backtrace of the process stack.
Added an xpm image format handler which works better than the SDL_image one (Yes Sam, get my work and put it into your library).
Added a dynamic loading system which permits runtime loaded plug-ins.
Added a hashed table module to speed up objets management system.
posted by apiou, Fri 18 Apr 2003 11:14:57 AM UTC - 0 replies
New release of adgali with minor corrections. Better recognition of math library. Ready for Mandrake 9.1. Better support of windows Cygwin
posted by apiou, Tue 25 Mar 2003 12:19:59 AM UTC - 0 replies
This is a new realase for the adgali project.
It's a big redesign of the library which is now more modular and ready for many new extensions.
The code is more than twice bigger than version 0.1.0
New features: freetype 2 support, a very complete and extensible resources description language, plugins system for fonts loader, images loader, bitmaps. A memory leak detector.
posted by apiou, Tue 19 Feb 2002 04:27:52 PM UTC - 0 replies
The new home site for Adgali is at savannah.gnu.org
don't use anymore the sourceforge site

