Bos Wars - Patches: patch #7116, Initialize unit types when the...
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patch #7116: Initialize unit types when the first unit is created
Submitter: | Kalle Olavi Niemitalo <kon> | ||
Submitted: | Sat 13 Mar 2010 03:53:00 AM UTC | ||
Open/Closed: | Closed | Status: | Wont Do |
Assigned to: | feb |
Sat 24 Apr 2010 07:12:04 PM UTC, comment #5: |
Kalle Olavi Niemitalo <kon> |
Sat 24 Apr 2010 07:10:56 PM UTC, comment #4: I filed the error check as patch #7116. |
Kalle Olavi Niemitalo <kon> |
Sat 10 Apr 2010 10:30:37 AM UTC, comment #3: Yes, the extra error checks are welcome. Can you make a seperate patch for them ? Thenks. |
François Beerten <feb> |
Sat 03 Apr 2010 08:10:26 AM UTC, comment #2: I think the added error checks in file #19926 would be worthwhile anyway. Would you like a separate patch just for those? |
Kalle Olavi Niemitalo <kon> |
Sun 14 Mar 2010 09:38:05 PM UTC, comment #1: Defining units in maps breaks other things, like saved games and the editor. Better to avoid doing such dangerous things. |
François Beerten <feb> |
Sat 13 Mar 2010 03:53:00 AM UTC, original submission:
Bos Wars initialized unit types before loading the map setup file, so it did not properly initialize any unit types defined in that file. Initialize them when the first unit of the map is created, and raise a Lua error if someone tries to define more unit types after that. Also, raise a Lua error if someone tries to define variables after defining unit types.
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Kalle Olavi Niemitalo <kon> |
Depends on the following items: None found
Items that depend on this one: None found
Follow 4 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2010-04-24 | kon | Open/Closed | Open | Closed | |
Status | None | Wont Do | |||
2010-04-10 | feb | Assigned to | None | feb | |
2010-03-13 | kon | Attached File | - | Added 0001-Initialize-unit-types-when-the-first-unit-is-created.patch, #19926 |
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Corresponding source code
Sorry, I meant patch #7173.