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Python game developer sought for Pygmalion

Category: Developer
Submitted By: mboeh
Date: Wed 03 Sep 2003 05:28:33 PM UTC
Status: Deleted

This project is not part of the GNU Project.

Pygmalion is an in-development 2D tiled game engine, written specifically for turn-based RPGs and adventures. Among its features are:

License GNU Lesser General Public License

Development Status
: 3 - Alpha

Details (job description, contact ...):

I am looking for one or two dedicated, intelligent Python programmers to work on Pygmalion. Equal billing, of course. Applicants should be familiar with graphics programming and game programming.

Developers won't be expected to work obscene hours, obviously; something like a few hours a week would be great. Collaboration is key, probably over IRC.

Pygmalion is an in-development tiled game engine. It is loosely inspired by a (frankly inferior) closed-source game called Blades of Exile, and is already known in that game's community. Its focus is on flexibility, ease of use, and continual maintenance (because BoE was inflexible, arcane, and abandoned after a year).

Required Skills:

Skill Level Experience
Python Good Knowledge 6 Mo - 2 yr

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