Role Playing Game Engine - Tasks: task #9080, Kill off scm_init_guile
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task #9080: Kill off scm_init_guile
Submitter: | Remco Bras <rvbras> | ||
Submitted: | Fri 30 Jan 2009 06:05:10 PM UTC | ||
Should Start On: | Thu 29 Jan 2009 11:00:00 PM UTC | Should be Finished on: | Mon 09 Feb 2009 11:00:00 PM UTC |
Category: | C Core | Priority: | 5 - Normal |
Status: | In Progress | Privacy: | Public |
Assigned to: | None | Percent Complete: | 10% |
Open/Closed: | Open | Effort: | 0.00 |
Fri 30 Jan 2009 06:19:07 PM UTC, comment #1: |
Remco Bras <rvbras> |
Fri 30 Jan 2009 06:05:10 PM UTC, original submission:
Scm_init_guile should no longer be used, primarily for compatibility with future guile versions. Most uses seem to be in main.c, though they may not be the only ones. |
Remco Bras <rvbras> |
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cat *.{c,cgen} confirms that there is only one use left: The one in main.
Replacing this one in a similar way as the one done for the shell isn't very practical and doing it properly saves some threading issues. So... now, instead of doing guile stuff some of the time and staying in guile mode all the time, entry points to guile-land should take care of guile mode.