bugGlobulation 2 - Bugs: bug #11699, Game crashed while playing the 2d...

 
 

bug #11699: Game crashed while playing the 2d scenario of the campaign (Version : CVS)

Submitted by:  None
Submitted on:  Sat 22 Jan 2005 03:32:55 PM UTC  
 
Severity: 3 - NormalStatus: Duplicate
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Sat 29 Jan 2005 11:53:32 AM UTC, comment #1:

This bug is a duplicate of bug #11674

Steph

Stephane Magnenat <nct>
Project Administrator
Sat 22 Jan 2005 03:32:55 PM UTC, original submission:

here is the log, I have no more elements :

Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
Story::syncStep : SGSL thread 0x8bf8330 PC : 12 (story)
glob2: Building.cpp:2277: Uint32 Building::eatOnce(Uint32*): Assertion `ressources[1]>=0' failed.
Abandon

Anonymous

 

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Follow 2 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Sat 29 Jan 2005 11:53:32 AM UTCnctStatusNone=>Duplicate
  Open/ClosedOpen=>Closed

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