bugPingus - Bugs: bug #1200, tile_size and 800x600 resolution...

 
 

bug #1200: tile_size and 800x600 resolution doesn't work together

Submitted by:  Ingo Ruhnke <grumbel>
Submitted on:  Fri 13 Sep 2002 05:02:54 PM UTC  
 
Category: Game EngineSeverity: 3 - Normal
Item Group: Incorrect BehaviourStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: ClosedRelease: SVN
Operating System: NonePlanned Release: 0.7.0

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Fri 25 Oct 2002 03:35:06 PM UTC, comment #1:

Engine was fixed so that hight/width don't need to match tilesize.

Ingo Ruhnke <grumbel>
Project Administrator
Fri 13 Sep 2002 05:02:54 PM UTC, original submission:

600 is not a multilpe of 32, therefore the height of the map gets automatically 'fixed' to 608, which is a multilpe of 32. This on the other sites caused the map to be scrollable by a few pixels, which is pretty useless and pretty anoying.

Either the tilesize should be fixed or better, the engine should be able to handle non multiple of tilesize values better.

Ingo Ruhnke <grumbel>
Project Administrator

 

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Fri 25 Oct 2002 03:35:06 PM UTCgrumbelStatusNone=>(Error - Not Found)
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