Sun 18 Dec 2005 04:08:01 PM UTC, comment #2:
We didn't received your attached example file. What you see was probably not a bug.
Contrary to warriors, the explorers cannot damage unit which have more armor that the damage they do.
Warriors start with 10 armor points, and explorer start with 8 damage points. So, initally explorers cannot attack warriors at the beginning. We guess this is the case you did saw.
When explorers gain xp, they can make more damage, and make damage to warriors. Or when warriors eat fruits, they get less armor, and then can be damaged.
Reading the code, we found out that the armor computation of warriors was wrong af this point. Now it's fixed.
Bug acknowledged, fixed in CVS
Thanks for testing and reporting bugs to Globulation 2.
Steph, for The Glob2's dev team.
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