bugGlobulation 2 - Bugs: bug #15208, Buildings being upgraded reach...

 
 

bug #15208: Buildings being upgraded reach over-the-top hp.

Submitted by:  None
Submitted on:  Wed 14 Dec 2005 11:17:44 PM UTC  
 
Severity: 3 - NormalStatus: Fixed
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Sun 18 Dec 2005 03:52:09 PM UTC, comment #3:

Bug acknowledged, fixed in CVS

Thanks for testing and reporting bugs to Globulation 2.

Steph, for The Glob2's dev team.

Stephane Magnenat <nct>
Project Administrator
Fri 16 Dec 2005 01:46:36 PM UTC, comment #2:

Could you tell me which building are in this case? It is probably a mistake in data/buildings.txt

Stephane Magnenat <nct>
Project Administrator
Wed 14 Dec 2005 11:21:00 PM UTC, comment #1:

It seems as though that buildigns that are being upgraded reach an hp higher than their maximum. For example, I noticed that level 2 schools, near the end of their upgrade, will have 254/250 hp, and this number is reset back to 250 when the upgrade is complete. I believe level 3 inns get 371/350 hp just before their last recource. I'm not sure if this is desired behaviour or a real bug.

Anonymous
Wed 14 Dec 2005 11:17:44 PM UTC, original submission:
Anonymous

 

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Follow 2 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Sun 18 Dec 2005 03:52:09 PM UTCnctStatusNone=>Fixed
  Open/ClosedOpen=>Closed

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