bugPingus - Bugs: bug #1573, 'Runner' action would be nice

 
 

bug #1573: 'Runner' action would be nice

Submitted by:  Ingo Ruhnke <grumbel>
Submitted on:  Fri 01 Nov 2002 12:23:54 PM UTC  
 
Category: Game EngineSeverity: 3 - Normal
Item Group: Feature RequestStatus: None
Privacy: PublicAssigned to: None
Open/Closed: AcceptedRelease: SVN
Operating System: NonePlanned Release: 0.7.0

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Fri 01 Nov 2002 12:23:54 PM UTC, original submission:

Having a 'Runner' action could be yet another way to seperate a Pingu from a larger group of Pingus. Runner action should behave something like this:

  • Just like a walker only two to three times as fast as a walker (a simple wrapper class around walker would be enough for this)
  • make the pingu faster forever, taking effect on all actions, not just the walking one. (this would require some tweaking in Pingu::set_action())
  • make it similar to the slider, so a pingu would start to run till it reaches a wall, then bounche of there and turn back into a normal walker.

Not sure which of the three posibilities would be best, just an idea, the last one would need a new sprite, the other would be ok with the current sprites.

Ingo Ruhnke <grumbel>
Project Administrator

 

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 10 Aug 2007 04:08:47 AM UTCgrumbelOpen/ClosedOpen=>Accepted

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