bugLiquid War 5 - Bugs: bug #16033, Games segfault when X isn't...

 
 

bug #16033: Games segfault when X isn't available

Submitted by:  Christian Mauduit <ufoot>
Submitted on:  Wed 08 Mar 2006 08:24:37 AM UTC  
 
Severity: 3 - NormalPriority: 5 - Normal
Status: FixedPrivacy: Public
Assigned to: Christian Mauduit <ufoot>Open/Closed: Closed

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Wed 08 Mar 2006 08:39:35 PM UTC, comment #1:

Fixed in upcoming 5.6.4.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Wed 08 Mar 2006 08:24:37 AM UTC, original submission:

When Allegro is unable to initialize itself, game segfaults. This should be corrected, the game should print a message "couldn't initialize graphics driver" and exit cleanly. The problem might simply be not interpreting the result of allegro_init (), segfaulting function is set_close_button_callback ().

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.

 

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Follow 3 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Mon 15 May 2006 01:36:54 PM UTCufootOpen/ClosedOpen=>Closed
Wed 08 Mar 2006 08:39:35 PM UTCufootStatusIn Progress=>Fixed
Wed 08 Mar 2006 08:25:29 AM UTCufootStatusNone=>In Progress

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