Fri 19 May 2006 10:26:48 PM UTC, original submission:
this error caused the game to crash:
...pathfindedLocalRessource v0 failure waiting
...pathfindedLocalRessource v0 failure waiting
lr-b- failed to pathfind localRessource bgid=16@(15, 36) p=(12, 34)
lr-b- failed to pathfind localRessource bgid=16@(15, 36) p=(11, 35)
lr-b- failed to pathfind localRessource bgid=1@(90, 94) p=(100, 105)
glob2: Map.cpp:4246: bool Map::pathfindLocalRessource(Building, bool, int, int, int, int*): Assertion `isInLocalGradient(x, y, bx, by)' failed.
Program received signal SIGABRT, Aborted.
[Switching to Thread -1214531904 (LWP 5243)]
0xffffe410 in __kernel_vsyscall ()
Current language: auto; currently c
(gdb) bt
#0 0xffffe410 in __kernel_vsyscall ()
#1 0xb7beeef1 in raise () from /lib/tls/libc.so.6
#2 0xb7bf083b in abort () from /lib/tls/libc.so.6
#3 0xb7be8045 in __assert_fail () from /lib/tls/libc.so.6
#4 0x08104536 in Map::pathfindLocalRessource (this=0xbf8c047c,
building=0x913b6e0, canSwim=true, x=125, y=17, dx=0x9030254, dy=0x9030258)
at Map.cpp:4246
#5 0x08156c7f in Unit::handleMovement (this=0x9030228) at Unit.cpp:2061
#6 0x0815b4e9 in Unit::endOfAction (this=0x9030228) at Unit.cpp:2564
#7 0x0815b837 in Unit::syncStep (this=0x9030228) at Unit.cpp:552
#8 0x08146fa7 in Team::syncStep (this=0x8d18430) at Team.cpp:1446
#9 0x080c8c51 in Game::syncStep (this=0xbf8c01f8, localTeam=0)
at Game.cpp:1176
#10 0x080be752 in Engine::run (this=0xbf8c01f8) at Engine.cpp:483
#11 0x080f3efc in Glob2::run (this=0xbf8c2727, argc=1, argv=0xbf8c27a4)
at Glob2.cpp:307
#12 0x080f45ca in main (argc=1, argv=0xbf8c27a4) at Glob2.cpp:433
(gdb)
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