Mon 02 Dec 2002 05:55:24 PM UTC, original submission:
When run under windows98 Qspacehulk, it hanged while trying to flame 3 genestealers close to my flamethrower marine. The genestealers dissappeared, and the program hanged.
The whole register of the game, and the dumped stack is pasted here for reference :
Initialisation of the marines
You have to place :
a squad with;
a sergeant
a flamer
a bolter
a bolter
a bolter
Place : a sergeant
Give the position and direction the sergeant
Place : a flamer
Give the position and direction the flamer
Place : a bolter
Give the position and direction the terminator
Place : a bolter
Give the position and direction the terminator
Place : a bolter
Give the position and direction the terminator
Initialisation of the genestealers
You have to place :
a blip with 0 genestealer
a blip with 1 genestealer
Place : a blip with 0 genestealer
Select the position of this blip
This square is not allowed. Please choose another one.
Only yellow squares are allowed.
Place : a blip with 1 genestealer
Select the position of this blip
The game can begin. First turn is for marine player.
> 22 11
> 22 11
> select 1
Creature 1 selected.
> open
Door open.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> 22 11
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> 22 11
> strafe left
The creature cannot strafe on that direction.
> 22 11
> 21 11
> 22 11
> 21 11
> 21 11
> 22 11
> 22 11
> select 1
Creature 1 selected.
> 15 4
EntryZone [15,4] with 0 creatures :
> 15 5
> 15 0
EntryZone [15,0] with 2 creatures :
6, Blip : pos 15 0, act pts 0
7, Blip : pos 15 0, act pts 0
> 15 0
> 15 0
> endturn
You have to place :
a blip with 1 genestealer
Place : a blip with 1 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> select 6
Creature 6 selected.
> enter
The creature has enter the board.
> 15 1
> select 6
Creature 6 selected.
> move south
The creature has moved.
> move east
The creature has moved.
> open
Door open.
> move east
The creature has moved.
> move east
The creature has moved.
> backward right
The creature cannot move on that direction.
> move south
The creature has moved.
> move east
The creature cannot move to that direction.
> 15 0
EntryZone [15,0] with 2 creatures :
8, Blip : pos 15 0, act pts 6, nb genestealers : 1
7, Blip : pos 15 0, act pts 6, nb genestealers : 1
> 15 0
> enter
The creature cannot enter the board.
> 15 1
> endturn
This is the turn of the Marine player.
> 22 11
> select 1
Creature 1 selected.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> turn right
Creature has been turned to direction : NORTH.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> strafe left
The creature cannot strafe on that direction.
> strafe left
The creature cannot strafe on that direction.
> strafe left
The creature cannot strafe on that direction.
> move south
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move north
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move west
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> turn left
Creature has been turned to direction : WEST.
> move north
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> move north
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> turn right
Movement is not possible.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 23 11
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 23 11
> select 2
Creature 2 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> backward left
The creature cannot move on that direction.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : SOUTH.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 24 11
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 24 11
> select 3
Creature 3 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> 25 11
> select 4
Creature 4 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> 26 11
> select 5
Creature 5 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> endturn
You have to place :
a blip with 4 genestealer
Place : a blip with 4 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> 15 4
EntryZone [15,4] with 1 creatures :
9, Blip : pos 15 4, act pts 6, nb genestealers : 4
> enter
There is no selected creature. Please select one before moving.
> 15 4
> select 9
Creature 9 selected.
> enter
The creature has enter the board.
> forward right
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> move north
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move south
The creature has moved.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> move east
The creature cannot move to that direction.
> open
Cannot open door.
> 18 3
> select 6
Creature 6 selected.
> open
Door open.
> backward right
The creature cannot move on that direction.
> endturn
This is the turn of the Marine player.
> 19 11
> forward front
There is no selected creature. Please select one before moving
> forward front
There is no selected creature. Please select one before moving
> 19 11
> 20 11
> select 2
Creature 2 selected.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : WEST.
> forward front
The creature has moved.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : NORTH.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : WEST.
> open
Cannot open door.
> open
Cannot open door.
> 19 11
> turn right
Movement is not possible.
> select 1
Creature 1 selected.
> turn right
Creature has been turned to direction : NORTH.
> backward back
The creature has moved.
> strafe left
The creature cannot strafe on that direction.
> strafe left
The creature cannot strafe on that direction.
> 21 11
> forward front
The creature has moved.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> 21 11
> select 3
Creature 3 selected.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : NORTH.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : WEST.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 22 11
> select 4
Creature 4 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : NORTH.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> 23 11
> select 5
Creature 5 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> endturn
You have to place :
a blip with 0 genestealer
Place : a blip with 0 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> 19 3
> select 9
Creature 9 selected.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 19 3
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> open
Revert the blip. 3 genestealers to place.
Please choose a case.
Revert the blip. 2 genestealers to place.
Please choose a case.
Reversion done.
Door open.
> 18 3
> select 6
Creature 6 selected.
> move east
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature cannot move to that direction.
> 15 4
EntryZone [15,4] with 1 creatures :
10, Blip : pos 15 4, act pts 6, nb genestealers : 0
> 15 5
> 15 4
EntryZone [15,4] with 1 creatures :
10, Blip : pos 15 4, act pts 6, nb genestealers : 0
> select 10
Creature 10 selected.
> enter
The creature has enter the board.
> move north
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move south
The creature has moved.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> endturn
This is the turn of the Marine player.
> 20 10
> shoot
There is no selected creature. Please select one before.
> 19 9
> 20 10
> select 3
Creature 3 selected.
> shoot
Please choose the target you want to shoot.
> shoot 19 9
Good Shot! Creature killed.
> move north
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : NORTH.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> strafe left
The creature cannot strafe on that direction.
> move north
Command Move is not available for the marine. Use forward and backward instead.
The creature cannot move to that direction.
> 20 11
> 19 11
> select 1
Creature 1 selected.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Cannot shoot.
> 18 11
> select 2
Creature 2 selected.
> open
Door open.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> 19 11
> 20 11
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Shoot has failed. Nothing happens.
> select 4
Creature 4 selected.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Cannot shoot.
> backward back
The creature has moved.
> turn left
Creature has been turned to direction : WEST.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 21 11
> select 5
Creature 5 selected.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : NORTH.
> shoot
Please choose the target you want to shoot.
> shoot 19 8
Cannot shoot.
> endturn
You have to place :
a blip with 1 genestealer
Place : a blip with 1 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> 0 16
EntryZone [0,16] with 1 creatures :
14, Blip : pos 0 16, act pts 6, nb genestealers : 1
> enter
There is no selected creature. Please select one before moving.
> 0 16
> enter
There is no selected creature. Please select one before moving.
> select 14
Creature 14 selected.
> enter
The creature has enter the board.
> move north
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature cannot move to that direction.
> 19 8
> turn 180
Movement is not possible.
> turn right
Movement is not possible.
> 19 8
> select 11
Creature 11 selected.
> turn 180
Creature has been turned to direction : SOUTH.
> forward front
The creature has moved.
> attack
Genestealer attack, best 2 dices : 5 4
Marine attack, dice 3
Attack is successful, you killed the creature.
> forward front
The creature has moved.
> attack
Sergeant attack, dice 4
Genestealer attack, best 2 dices : 6 3, rethrow the 6 and get a 1
Defenser was better : you were killed.
> 19 7
> select 13
Creature 13 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> attack
Sergeant attack, dice 5
Genestealer attack, best 2 dices : 6 3, rethrow the 6 and get a 2
Defenser was better : you were killed.
> endturn
This is the turn of the Marine player.
> 19 11
> select 1
Creature 1 selected.
> turn left
Creature has been turned to direction : WEST.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> 20 11
> turn left
Movement is not possible.
> select 5
Creature 5 selected.
> 20 11
> select 5
Creature 5 selected.
> turn left
Creature has been turned to direction : WEST.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 19 12
> select 4
Creature 4 selected.
> turn right
Creature has been turned to direction : NORTH.
> forward front
The creature has moved.
> strafe left
The creature cannot strafe on that direction.
> turn right
Creature has been turned to direction : EAST.
> backward back
The creature cannot move on that direction.
> backward back
The creature cannot move on that direction.
> turn left
Creature has been turned to direction : NORTH.
> turn left
Movement is not possible.
> turn left
Movement is not possible.
> turn left
Movement is not possible.
> turn left
Movement is not possible.
> endturn
You have to place :
a blip with 3 genestealer
Place : a blip with 3 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> 0 16
EntryZone [0,16] with 1 creatures :
15, Blip : pos 0 16, act pts 6, nb genestealers : 3
> select 15
Creature 15 selected.
> enter
The creature has enter the board.
> move north
The creature has moved.
> move north
The creature has moved.
> move north
The creature has moved.
> 5 14
> select 14
Creature 14 selected.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> move east
The creature has moved.
> endturn
This is the turn of the Marine player.
> 10 11
> forward front
There is no selected creature. Please select one before moving
> select 2
Creature 2 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : SOUTH.
> backward back
The creature has moved.
> 11 11
> select 1
Creature 1 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> 17 11
> select 5
Creature 5 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 19 11
> turn left
Movement is not possible.
> select 4
Creature 4 selected.
> turn left
Creature has been turned to direction : WEST.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> endturn
You have to place :
a blip with 3 genestealer
Place : a blip with 3 genestealer
Select the position of this blip
This is the turn of the Genestealer player.
> 8 3
EntryZone [8,3] with 1 creatures :
16, Blip : pos 8 3, act pts 6, nb genestealers : 3
> select 16
Creature 16 selected.
> enter
The creature has enter the board.
> move west
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature has moved.
> move south
The creature cannot move to that direction.
> move south
The creature cannot move to that direction.
> 10 14
> select 14
Creature 14 selected.
> open
Door open.
> move east
The creature has moved.
> move east
The creature has moved.
> move north
The creature has moved.
> move north
Reversion done.
The creature has moved.
> 12 12
> select 17
Creature 17 selected.
> attack
Cannot attack.
> 13 11
> endturn
This is the turn of the Marine player.
> 13 11
> select 5
Creature 5 selected.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : SOUTH.
> shoot
Please choose the target you want to shoot.
> shoot 12 12
Good Shot! Creature killed.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> turn right
Creature has been turned to direction : WEST.
> forward front
The creature cannot move on that direction.
> 7 11
> select 1
Creature 1 selected.
> forward front
The creature has moved.
> turn left
Creature has been turned to direction : SOUTH.
> forward front
The creature has moved.
> forward front
The creature has moved.
> overwatch
Creature cannot be put on Overwatch mode.
> 16 11
> select 4
Creature 4 selected.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature has moved.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> forward front
The creature cannot move on that direction.
> 6 10
> turn right
Movement is not possible.
> select 2
Creature 2 selected.
> turn right
Creature has been turned to direction : WEST.
Revert the blip. 2 genestealers to place.
Please choose a case.
Revert the blip. 1 genestealers to place.
Please choose a case.
Reversion done.
> turn right
Creature has been turned to direction : NORTH.
> fire
Please choose the case you want to flame.
> fire 6 8
Creature cannot use the flame-thrower.
> fire
Please choose the case you want to flame.
> fire 6 9
Genestealer dies in the flame.
QSPACEHULK provocó un error de página no válida en el
módulo QSPACEHULK.EXE de 016f:004044f8.
Registros:
EAX=00000060 CS=016f EIP=004044f8 EFLGS=00010287
EBX=00f67970 SS=0177 ESP=0116fc84 EBP=0116fc7c
ECX=0116fca0 DS=0177 ESI=00f608d0 FS=8faf
EDX=00000060 ES=0177 EDI=00f68f5f GS=0000
Bytes en CS:EIP:
,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x
Volcado de pila:
,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x
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