bugSpace Hulk - Bugs: bug #1855, it hangs when firing flamethrower...

 
 

bug #1855: it hangs when firing flamethrower to genestealer adjacent

Submitted by:  None
Submitted on:  Mon 02 Dec 2002 05:55:24 PM UTC  
 
Category: NoneSeverity: 3 - Normal
Item Group: NoneStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Fri 06 Dec 2002 10:18:27 AM UTC, comment #1:

Fix in CVS.

Romain Vinot <rom_vinot>
Project Administrator
Mon 02 Dec 2002 05:55:24 PM UTC, original submission:

When run under windows98 Qspacehulk, it hanged while trying to flame 3 genestealers close to my flamethrower marine. The genestealers dissappeared, and the program hanged.

The whole register of the game, and the dumped stack is pasted here for reference :

Initialisation of the marines
You have to place :
a squad with;
a sergeant
a flamer
a bolter
a bolter
a bolter

Place : a sergeant
Give the position and direction the sergeant
Place : a flamer
Give the position and direction the flamer
Place : a bolter
Give the position and direction the terminator
Place : a bolter
Give the position and direction the terminator
Place : a bolter
Give the position and direction the terminator
Initialisation of the genestealers
You have to place :
a blip with 0 genestealer
a blip with 1 genestealer
Place : a blip with 0 genestealer
Select the position of this blip
This square is not allowed. Please choose another one.
Only yellow squares are allowed.
Place : a blip with 1 genestealer
Select the position of this blip

The game can begin. First turn is for marine player.

> 22 11
> 22 11
> select 1

Creature 1 selected.

> open

Door open.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> 22 11
> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> 22 11
> strafe left

The creature cannot strafe on that direction.

> 22 11
> 21 11
> 22 11
> 21 11
> 21 11
> 22 11
> 22 11
> select 1

Creature 1 selected.

> 15 4

EntryZone [15,4] with 0 creatures :

> 15 5
> 15 0

EntryZone [15,0] with 2 creatures :
6, Blip : pos 15 0, act pts 0
7, Blip : pos 15 0, act pts 0

> 15 0
> 15 0
> endturn

You have to place :
a blip with 1 genestealer
Place : a blip with 1 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> select 6

Creature 6 selected.

> enter

The creature has enter the board.

> 15 1
> select 6

Creature 6 selected.

> move south

The creature has moved.

> move east

The creature has moved.

> open

Door open.

> move east

The creature has moved.

> move east

The creature has moved.

> backward right

The creature cannot move on that direction.

> move south

The creature has moved.

> move east

The creature cannot move to that direction.

> 15 0

EntryZone [15,0] with 2 creatures :
8, Blip : pos 15 0, act pts 6, nb genestealers : 1
7, Blip : pos 15 0, act pts 6, nb genestealers : 1

> 15 0
> enter

The creature cannot enter the board.

> 15 1
> endturn

This is the turn of the Marine player.

> 22 11
> select 1

Creature 1 selected.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> turn right

Creature has been turned to direction : NORTH.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> strafe left

The creature cannot strafe on that direction.

> strafe left

The creature cannot strafe on that direction.

> strafe left

The creature cannot strafe on that direction.

> move south

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move north

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move west

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> turn left

Creature has been turned to direction : WEST.

> move north

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> move north

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> turn right

Movement is not possible.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 23 11
> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 23 11
> select 2

Creature 2 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> backward left

The creature cannot move on that direction.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : SOUTH.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 24 11
> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 24 11
> select 3

Creature 3 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> 25 11
> select 4

Creature 4 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> 26 11
> select 5

Creature 5 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> endturn

You have to place :
a blip with 4 genestealer
Place : a blip with 4 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> 15 4

EntryZone [15,4] with 1 creatures :
9, Blip : pos 15 4, act pts 6, nb genestealers : 4

> enter

There is no selected creature. Please select one before moving.

> 15 4
> select 9

Creature 9 selected.

> enter

The creature has enter the board.

> forward right

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> move north

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move south

The creature has moved.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> move east

The creature cannot move to that direction.

> open

Cannot open door.

> 18 3
> select 6

Creature 6 selected.

> open

Door open.

> backward right

The creature cannot move on that direction.

> endturn

This is the turn of the Marine player.

> 19 11
> forward front

There is no selected creature. Please select one before moving

> forward front

There is no selected creature. Please select one before moving

> 19 11
> 20 11
> select 2

Creature 2 selected.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : WEST.

> forward front

The creature has moved.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : NORTH.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : WEST.

> open

Cannot open door.

> open

Cannot open door.

> 19 11
> turn right

Movement is not possible.

> select 1

Creature 1 selected.

> turn right

Creature has been turned to direction : NORTH.

> backward back

The creature has moved.

> strafe left

The creature cannot strafe on that direction.

> strafe left

The creature cannot strafe on that direction.

> 21 11
> forward front

The creature has moved.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> 21 11
> select 3

Creature 3 selected.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : NORTH.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : WEST.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 22 11
> select 4

Creature 4 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : NORTH.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> 23 11
> select 5

Creature 5 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> endturn

You have to place :
a blip with 0 genestealer
Place : a blip with 0 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> 19 3
> select 9

Creature 9 selected.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 19 3
> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> open

Revert the blip. 3 genestealers to place.
Please choose a case.
Revert the blip. 2 genestealers to place.
Please choose a case.
Reversion done.
Door open.

> 18 3
> select 6

Creature 6 selected.

> move east

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature cannot move to that direction.

> 15 4

EntryZone [15,4] with 1 creatures :
10, Blip : pos 15 4, act pts 6, nb genestealers : 0

> 15 5
> 15 4

EntryZone [15,4] with 1 creatures :
10, Blip : pos 15 4, act pts 6, nb genestealers : 0

> select 10

Creature 10 selected.

> enter

The creature has enter the board.

> move north

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move south

The creature has moved.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> endturn

This is the turn of the Marine player.

> 20 10
> shoot

There is no selected creature. Please select one before.

> 19 9
> 20 10
> select 3

Creature 3 selected.

> shoot

Please choose the target you want to shoot.

> shoot 19 9

Good Shot! Creature killed.

> move north

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : NORTH.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> strafe left

The creature cannot strafe on that direction.

> move north

Command Move is not available for the marine. Use forward and backward instead.

The creature cannot move to that direction.

> 20 11
> 19 11
> select 1

Creature 1 selected.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Cannot shoot.

> 18 11
> select 2

Creature 2 selected.

> open

Door open.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> 19 11
> 20 11
> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Shoot has failed. Nothing happens.

> select 4

Creature 4 selected.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Cannot shoot.

> backward back

The creature has moved.

> turn left

Creature has been turned to direction : WEST.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 21 11
> select 5

Creature 5 selected.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : NORTH.

> shoot

Please choose the target you want to shoot.

> shoot 19 8

Cannot shoot.

> endturn

You have to place :
a blip with 1 genestealer
Place : a blip with 1 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> 0 16

EntryZone [0,16] with 1 creatures :
14, Blip : pos 0 16, act pts 6, nb genestealers : 1

> enter

There is no selected creature. Please select one before moving.

> 0 16
> enter

There is no selected creature. Please select one before moving.

> select 14

Creature 14 selected.

> enter

The creature has enter the board.

> move north

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature cannot move to that direction.

> 19 8
> turn 180

Movement is not possible.

> turn right

Movement is not possible.

> 19 8
> select 11

Creature 11 selected.

> turn 180

Creature has been turned to direction : SOUTH.

> forward front

The creature has moved.

> attack

Genestealer attack, best 2 dices : 5 4
Marine attack, dice 3
Attack is successful, you killed the creature.

> forward front

The creature has moved.

> attack

Sergeant attack, dice 4
Genestealer attack, best 2 dices : 6 3, rethrow the 6 and get a 1
Defenser was better : you were killed.

> 19 7
> select 13

Creature 13 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> attack

Sergeant attack, dice 5
Genestealer attack, best 2 dices : 6 3, rethrow the 6 and get a 2
Defenser was better : you were killed.

> endturn

This is the turn of the Marine player.

> 19 11
> select 1

Creature 1 selected.

> turn left

Creature has been turned to direction : WEST.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> 20 11
> turn left

Movement is not possible.

> select 5

Creature 5 selected.

> 20 11
> select 5

Creature 5 selected.

> turn left

Creature has been turned to direction : WEST.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 19 12
> select 4

Creature 4 selected.

> turn right

Creature has been turned to direction : NORTH.

> forward front

The creature has moved.

> strafe left

The creature cannot strafe on that direction.

> turn right

Creature has been turned to direction : EAST.

> backward back

The creature cannot move on that direction.

> backward back

The creature cannot move on that direction.

> turn left

Creature has been turned to direction : NORTH.

> turn left

Movement is not possible.

> turn left

Movement is not possible.

> turn left

Movement is not possible.

> turn left

Movement is not possible.

> endturn

You have to place :
a blip with 3 genestealer
Place : a blip with 3 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> 0 16

EntryZone [0,16] with 1 creatures :
15, Blip : pos 0 16, act pts 6, nb genestealers : 3

> select 15

Creature 15 selected.

> enter

The creature has enter the board.

> move north

The creature has moved.

> move north

The creature has moved.

> move north

The creature has moved.

> 5 14
> select 14

Creature 14 selected.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> move east

The creature has moved.

> endturn

This is the turn of the Marine player.

> 10 11
> forward front

There is no selected creature. Please select one before moving

> select 2

Creature 2 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : SOUTH.

> backward back

The creature has moved.

> 11 11
> select 1

Creature 1 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> 17 11
> select 5

Creature 5 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 19 11
> turn left

Movement is not possible.

> select 4

Creature 4 selected.

> turn left

Creature has been turned to direction : WEST.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> endturn

You have to place :
a blip with 3 genestealer
Place : a blip with 3 genestealer
Select the position of this blip
This is the turn of the Genestealer player.

> 8 3

EntryZone [8,3] with 1 creatures :
16, Blip : pos 8 3, act pts 6, nb genestealers : 3

> select 16

Creature 16 selected.

> enter

The creature has enter the board.

> move west

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature has moved.

> move south

The creature cannot move to that direction.

> move south

The creature cannot move to that direction.

> 10 14
> select 14

Creature 14 selected.

> open

Door open.

> move east

The creature has moved.

> move east

The creature has moved.

> move north

The creature has moved.

> move north

Reversion done.
The creature has moved.

> 12 12
> select 17

Creature 17 selected.

> attack

Cannot attack.

> 13 11
> endturn

This is the turn of the Marine player.

> 13 11
> select 5

Creature 5 selected.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : SOUTH.

> shoot

Please choose the target you want to shoot.

> shoot 12 12

Good Shot! Creature killed.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> turn right

Creature has been turned to direction : WEST.

> forward front

The creature cannot move on that direction.

> 7 11
> select 1

Creature 1 selected.

> forward front

The creature has moved.

> turn left

Creature has been turned to direction : SOUTH.

> forward front

The creature has moved.

> forward front

The creature has moved.

> overwatch

Creature cannot be put on Overwatch mode.

> 16 11
> select 4

Creature 4 selected.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature has moved.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> forward front

The creature cannot move on that direction.

> 6 10
> turn right

Movement is not possible.

> select 2

Creature 2 selected.

> turn right

Creature has been turned to direction : WEST.
Revert the blip. 2 genestealers to place.
Please choose a case.
Revert the blip. 1 genestealers to place.
Please choose a case.
Reversion done.

> turn right

Creature has been turned to direction : NORTH.

> fire

Please choose the case you want to flame.

> fire 6 8

Creature cannot use the flame-thrower.

> fire

Please choose the case you want to flame.

> fire 6 9

Genestealer dies in the flame.

QSPACEHULK provocó un error de página no válida en el
módulo QSPACEHULK.EXE de 016f:004044f8.
Registros:
EAX=00000060 CS=016f EIP=004044f8 EFLGS=00010287
EBX=00f67970 SS=0177 ESP=0116fc84 EBP=0116fc7c
ECX=0116fca0 DS=0177 ESI=00f608d0 FS=8faf
EDX=00000060 ES=0177 EDI=00f68f5f GS=0000
Bytes en CS:EIP:
,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x ,02x
Volcado de pila:
,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x ,08x

Anonymous

 

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Follow 2 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Fri 06 Dec 2002 10:18:27 AM UTCrom_vinotStatusNone=>(Error - Not Found)
  Open/ClosedOpen=>(Error - Not Found)

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