bugBos Wars - Bugs: bug #19267, Slow downs when many troops are...

 
 

bug #19267: Slow downs when many troops are present

Submitted by:  Shaka Zulu <shakaz>
Submitted on:  Fri 09 Mar 2007 10:12:47 PM UTC  
 
Severity: 3 - NormalItem Group: Bug
Status: Works For MePrivacy: Public
Assigned to: Jimmy Salmon <jsalmon3>Open/Closed: Closed

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Wed 12 Nov 2008 11:08:02 PM UTC, comment #5:

Closing this since it's out of date and some optimizations have been done. Try again with svn and report specific cases where it slows down.

Jimmy Salmon <jsalmon3>In charge of this item.
Wed 30 Jul 2008 12:56:34 PM UTC, comment #4:

My BOS Wars installation is showing what seams to be the same problem. I'm getting extremely low performance. It does not crash or freezes but it becomes so slow that you can hardly see any movement. It's like it was slowed down 1000 times.

I have attached a savegame that shows the problem.

Name : bos
Version : 2.4.1
Vendor : Mandriva
Release : 2mdv2008.1
Build Date : Ter 11 Mar 2008 15:42:43 WET

(file #16213)

Anonymous
Fri 13 Apr 2007 04:45:54 PM UTC, comment #3:

Sorry, closed the wrong case.

The case "bug #18323: slows down significantly at seemingly random points" is a duplicate of this one.

François Beerten <feb>
Project Administrator
Fri 13 Apr 2007 04:35:09 PM UTC, comment #2:

We know of some performance problems with the pathfinder on some large maps when large groups start to move. Surprisingly, we used the same map to analyse it.

The information here unfortunatly does not give us any clue as to what caused the crash. I'm closing this case, feel free to create a new one case as soon as you have a way to reproduce the crash we could use.

On a side note, when searching bugs, it's better to use the development version as it may contain fixes.

François Beerten <feb>
Project Administrator
Sat 10 Mar 2007 01:11:19 AM UTC, comment #1:

Trying to reproduce the savegame crash, i launched level 10 several times this evening without experiencing the hangings even with maximum amount of troops reached & with firefox, winrar & some other programs open, only managed to slow it down without really annoying hangs, some glitches at most...
Yesterday it hanged consistently eventhough no other program was running.
So the problem might be related to something else that got fixed by rebooting the machine?!? Cpu is still at 100% though.

Shaka Zulu <shakaz>
Fri 09 Mar 2007 10:12:47 PM UTC, original submission:

On Windows XP, the cpu is almost constantly at 100% on this centrino 1.4GHz laptop with a Geforce FX 5200 card & 512MB of ram. Though this is true even when in the menu, most of the time it doesn't affect gameplay.

When many troops are present however the game starts hanging, then continuing for a second or so before hanging again. The time of hanging is inversely proportionate to the number of troops and killing enough enemy troops will eliminate it.
I can reproduce this easily by launching the level 10 of campaign mode, hanging occurs in less than a minute.

Shaka Zulu <shakaz>

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

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Attached Files
file #16213:  game.sav.gz added by None (58KiB - application/x-gzip)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by feb (Posted a comment)
  • -unavailable- added by shakaz (Submitted the item)
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    Follow 10 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 12 Nov 2008 11:08:02 PM UTCjsalmon3StatusConfirmed=>Works For Me
      Assigned tofeb=>jsalmon3
      Open/ClosedOpen=>Closed
    Wed 30 Jul 2008 12:56:34 PM UTCNoneAttached File-=>Added game.sav.gz, #16213
    Fri 13 Apr 2007 04:45:54 PM UTCfebStatusInvalid=>Confirmed
      Open/ClosedClosed=>Open
      SummaryHangs when many troops are present=>Slow downs when many troops are present
    Fri 13 Apr 2007 04:35:09 PM UTCfebStatusNone=>Invalid
      Assigned toNone=>feb
      Open/ClosedOpen=>Closed

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