bugGlobulation 2 - Bugs: bug #19492, crash when starting a game against...

 
 

bug #19492: crash when starting a game against AI-R2I (rc22)

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Mon 02 Apr 2007 07:13:20 PM UTC  
 
Severity: 3 - NormalStatus: Works For Me
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Fri 27 Jul 2007 05:53:05 AM UTC, comment #1:

That is a very,very odd crash, but it is entirely unusable unless it can be reproduced.

Bradley Arsenault <genixpro>
Project Administrator
Mon 02 Apr 2007 07:13:20 PM UTC, original submission:

Unfortunately I could not reproduce this, but the error occured in the very beginning of the game:

#0 0x000000000052d72e in Map::pathfindRandom ()
#1 0x00000000005fcc82 in Unit::handleAction ()
#2 0x000000000060258e in Unit::endOfAction ()
#3 0x00000000006028bf in Unit::syncStep ()
#4 0x00000000005ed4fa in Team::syncStep ()
#5 0x00000000004e0383 in Game::syncStep ()
#6 0x00000000004d6ade in Engine::run ()
#7 0x0000000000512211 in Glob2::run ()
#8 0x0000000000512a4b in main ()

Leo Wandersleb <giszmo>
Project Member

 

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  • -unavailable- added by genixpro (Posted a comment)
  • -unavailable- added by giszmo (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 27 Jul 2007 05:53:05 AM UTCgenixproStatusNone=>Works For Me
      Open/ClosedOpen=>Closed

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