Fri 27 Jul 2007 07:07:54 AM UTC, comment #2:
(Same comment I just made on another bug.) Just curious, but how do you know this bug is really fixed? Have you reproduced it in version 0.8.23, verified a fix in that version, and then made sure the same fix is in the development version (which uses a completely different map format)?
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Sat 21 Apr 2007 06:08:58 PM UTC, original submission:
I saw a glob2 0.8.22 crash on Monday when loading a saved game. I get
the exact same crash in 0.8.23. The message on stderr is:
It happened after I saved, quit the game, and tried to reload the
game. The reload never got to the point of even showing me the map.
The same error happens with the autosave file (which was created a
fraction of a second before the save file).
I was playing against 1 copy of NicoWar.
Here is the output of “bt” from gdb (the same for both 0.8.22 and 23
0.8.except for the digits of the numbers):
The output of “bt full” in gdb is attached as file
“bt-full-signature-match.gz”. (This is the one from 0.8.22. Ask if
you want the one from 0.8.23.)
The saved game that triggers the problem is attached as file
“jbw-crater-lakes-256x256-2-teams-1.game.gz”.
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