bugGlobulation 2 - Bugs: bug #2087, Units summoned by script don't...

 
 

bug #2087: Units summoned by script don't work correctly

Submitted by:  Stephane Magnenat <nct>
Submitted on:  Sun 29 Dec 2002 11:47:01 AM UTC  
 
Severity: 2 - MinorStatus: Fixed
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Mon 01 Dec 2003 05:16:00 PM UTC, comment #1:

While subsystem has been rewriten. Reopen if not fixed on script alpha-test.

Stephane Magnenat <nct>
Project Administrator
Sun 29 Dec 2002 11:47:01 AM UTC, original submission:

When SGSL summons a unit, the unit doesn't work correctly. If it is a worker, it won't work to building which are waiting for workers.

Stephane Magnenat <nct>
Project Administrator

 

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Follow 4 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Mon 01 Dec 2003 05:16:26 PM UTCnctStatusInvalid=>Fixed
  Open/ClosedOpen=>Closed
Mon 01 Dec 2003 05:16:00 PM UTCnctStatusNone=>Invalid
Tue 04 Nov 2003 07:51:01 PM UTCnctSeverity3 - Normal=>(Error - Not Found)

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