bugGlobulation 2 - Bugs: bug #21012, worker count reset to 1 after...

 
 

bug #21012: worker count reset to 1 after repair

Submitted by:  christian mock <cmock>
Submitted on:  Sun 09 Sep 2007 03:27:38 PM UTC  
 
Severity: 3 - NormalStatus: Fixed
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Sun 09 Sep 2007 03:27:38 PM UTC, original submission:

when a building is finished repairing, the worker count is set to 1, irrespective of how many workers were set for that building before or how many are set in the building type's default.

happens on beta1 built from mercurial.

christian mock <cmock>

 

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Carbon-Copy List
  • -unavailable- added by genixpro (Updated the item)
  • -unavailable- added by nct (Updated the item)
  • -unavailable- added by cmock (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 15 Mar 2008 08:44:44 AM UTCgenixproStatusConfirmed=>Fixed
      Open/ClosedOpen=>Closed
    Tue 25 Dec 2007 07:24:47 PM UTCnctStatusNone=>Confirmed

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