bugBos Wars - Bugs: bug #22325, OpenGL does not work with Intel...

 
 

bug #22325: OpenGL does not work with Intel 855GM

Submitted by:  Peter <klimas>
Submitted on:  Fri 15 Feb 2008 09:03:38 PM UTC  
 
Severity: 3 - NormalItem Group: Bug
Status: FixedPrivacy: Public
Assigned to: Jimmy Salmon <jsalmon3>Open/Closed: Closed

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Sun 02 Mar 2008 09:56:02 PM UTC, comment #1:

This has been fixed in 2.5. Thanks for the bug report.

Jimmy Salmon <jsalmon3>In charge of this item.
Fri 15 Feb 2008 09:03:38 PM UTC, original submission:

Checked out and compiled revision 9480 on Zenwalk 4.8 (slackware based distribution).

Whenever I enable the option "UseOpenGL=true" I get the following error:

$ ./boswars-debug
engine/stratagus/stratagus.cpp:281: !!!!Script scripts/boswars.lua
Bos Wars default config file loading ...
engine/video/sdl.cpp:134: frames 0 - 27.1ms
Floating point exception

The game runs fine without OpenGL (windowed and fullscreen).

I am running on a 1.6 ghz laptop with an Intel 82852/855GM Integrated Graphics card (rev 02).

The following is the OpenGL specific output from glxinfo:

OpenGL renderer string: Mesa DRI Intel(R) 852GM/855GM 20061017 x86/MMX/SSE2
OpenGL version string: 1.3 Mesa 6.5.2
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_point_parameters, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array,
GL_EXT_convolution, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_polygon_offset,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_vertex_array, GL_3DFX_texture_compression_FXT1,
GL_APPLE_client_storage, GL_APPLE_packed_pixels,
GL_ATI_blend_equation_separate, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle,
GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

Peter <klimas>

 

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 02 Mar 2008 09:56:02 PM UTCjsalmon3StatusNone=>Fixed
      Assigned toNone=>jsalmon3
      Open/ClosedOpen=>Closed

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