bugGlobulation 2 - Bugs: bug #22813, Assertion `maxX-minX <= 512'...

 
 

bug #22813: Assertion `maxX-minX <= 512' failed

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Wed 02 Apr 2008 05:31:18 PM UTC  
 
Severity: 3 - NormalStatus: Fixed
Assigned to: Bradley Arsenault <genixpro>Open/Closed: Closed
Release: NoneOperating System: None

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Sat 05 Apr 2008 08:43:44 PM UTC, comment #1:

As this never happened again and there's no way of reproducing it, i'm closing it.

Leo Wandersleb <giszmo>
Project Member
Wed 02 Apr 2008 05:31:18 PM UTC, original submission:

Running -test-games-nox i got the following on the 26th game:

Randomly Chosen Map: ManyRivers
Player: Giszmo for team 0
Player: AIWarrush 0 for team 1
Player: AINumbi 1 for team 2
Player: AICastor 2 for team 3
Player: AIWarrush 3 for team 4
Player: AIWarrush 4 for team 5
Player: AINumbi 5 for team 6
Player: AIWarrush 6 for team 7
Player: AIWarrush 7 for team 0
nox::game started
glob2: src/Order.cpp:616: OrderAlterateArea::OrderAlterateArea(Uint8, Uint8, BrushAccumulator, const Map): Assertion `maxX-minX <= 512' failed.
[New Thread 0x2b4ba490ec10 (LWP 5007)]

Program received signal SIGABRT, Aborted.
[Switching to Thread 0x2b4ba490ec10 (LWP 5007)]
0x00002b4ba13ef025 in raise () from /lib/libc.so.6

(gdb) bt
#0 0x00002b4ba13ef025 in raise () from /lib/libc.so.6
#1 0x00002b4ba13f0a80 in abort () from /lib/libc.so.6
#2 0x00002b4ba13e842f in __assert_fail () from /lib/libc.so.6
#3 0x00000000005cb186 in OrderAlterateArea (this=0x9effc0, teamNumber=5 '\005', type=1 '\001', acc=0x7fff0b6fbf80, map=0x7fff0b70a460) at src/Order.cpp:616
#4 0x0000000000449fe5 in OrderAlterateGuardArea (this=0x9effc0, teamNumber=5 '\005', type=1 '\001', acc=0x7fff0b6fbf80, map=0x7fff0b70a460) at src/Order.h:353
#5 0x000000000046fe99 in AIWarrush::placeGuardAreas (this=0xa3cd90) at src/AIWarrush.cpp:516
#6 0x000000000047037a in AIWarrush::getOrder (this=0xa3cd90) at src/AIWarrush.cpp:324
#7 0x0000000000416a06 in AI::getOrder (this=0xc0ace0, paused=false) at src/AI.cpp:108
#8 0x00000000004a3b4a in Engine::run (this=0x7fff0b6fc3d0) at src/Engine.cpp:310
#9 0x00000000004f3181 in Glob2::runTestGames (this=0x7fff0b731b4f) at src/Glob2.cpp:142
#10 0x00000000004f35f4 in Glob2::run (this=0x7fff0b731b4f, argc=2, argv=0x7fff0b731c38) at src/Glob2.cpp:174
#11 0x00000000004f3db5 in main (argc=2, argv=0x7fff0b731c38) at src/Glob2.cpp:337

:( and i trashed the savegame. i thought typing "run" would allow me to test the autosave but it still had the -test-games-nox active.

Leo Wandersleb <giszmo>
Project Member

 

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  • -unavailable- added by genixpro (Updated the item)
  • -unavailable- added by giszmo (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 05 Apr 2008 08:43:44 PM UTCgiszmoAssigned toNone=>genixpro
      Open/ClosedOpen=>Closed
    Sat 05 Apr 2008 08:43:43 PM UTCgiszmoStatusReady For Test=>Fixed
    Sat 05 Apr 2008 02:02:07 AM UTCgenixproStatusNone=>Ready For Test

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