bugGlobulation 2 - Bugs: bug #23486, glob2 hangs if walls are drawn

 
 

bug #23486: glob2 hangs if walls are drawn

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Wed 04 Jun 2008 03:44:53 PM UTC  
 
Severity: 5 - BlockerStatus: Fixed
Assigned to: Bradley Arsenault <genixpro>Open/Closed: Closed
Release: mercurialOperating System: GNU/Linux

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Wed 04 Jun 2008 03:44:53 PM UTC, original submission:

the new wall-feature causes glob2 to hang.

I constantly get glob2 to freeze if i draw several walls at the beginning of a game. this neither shows up in gdb nore does it make valgrind panic. please test and report if this is maybe an amd64 issue in wich case i would need debug output to further locate the cause. (if it is reproducable on all machines feel blamed for not testing the new feature.)

Leo Wandersleb <giszmo>
Project Member

 

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  • -unavailable- added by genixpro (Updated the item)
  • -unavailable- added by giszmo (Submitted the item)
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 23 Jun 2008 10:09:50 PM UTCgenixproStatusWorks For Me=>Fixed
      Open/ClosedOpen=>Closed
    Mon 23 Jun 2008 05:03:07 PM UTCgenixproStatusNone=>Works For Me

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