bugGlobulation 2 - Bugs: bug #23689, items at high coordinated don't...

 
 

bug #23689: items at high coordinated don't get rendered

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Mon 23 Jun 2008 09:49:28 PM UTC
   
 
Severity:  3 - Normal Status:  In Progress
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  None
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Thu 03 Nov 2011 05:20:19 PM UTC, comment #3: 

this bug only applies for maps smaller than the screen. for my screen this is 64x??? maps like muka.
this bug still is unfixed.

Leo Wandersleb <giszmo>
Group Member
Tue 06 Jan 2009 02:31:37 AM UTC, comment #2: 

using "src/glob2 -s2000x480" everybody can test this. in default this is still broken. in beta4-rc, the units get drawn but not buildings (and flags) :(

Leo Wandersleb <giszmo>
Group Member
Wed 20 Aug 2008 12:33:10 PM UTC, comment #1: 

tested it and it works although it has not yet been merged into default as there it is still broken.

Anonymous
Mon 23 Jun 2008 09:49:28 PM UTC, original submission:  

in the screenshot attached both swarms have the usual 4 globs. my big screen ( #23688 ) reaches around the world twice on 64x64 maps resulting in one invisible copy of units at all time.

Leo Wandersleb <giszmo>
Group Member

 

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Attached Files
file #15923:  toobig1.jpg added by giszmo (344KiB - image/jpeg)

 

Depends on the following items: None found

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   bug dependencies.

 

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  • -email is unavailable- added by genixpro (Updated the item)
  • -email is unavailable- added by giszmo (Submitted the item)
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    Follow 6 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2009-01-06 giszmo Dependencies- bugs #23428 is dependent
    2009-01-06 giszmo StatusReady For Test In Progress
        ReleaseNone 0.9.4 (Beta 4)
        Summaryunits at high coordinated don\'t get rendered items at high coordinated don't get rendered
    2008-08-12 genixpro StatusNone Ready For Test
    2008-06-23 giszmo Attached File- Added toobig1.jpg, #15923

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