bugLordsAWar! - Bugs: bug #24344, "Let the stack defend"...

 
 

bug #24344: "Let the stack defend" works not like expected

Submitted by:  None
Submitted on:  Mon 22 Sep 2008 11:33:33 AM UTC  
 
Category: gameSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Mon 22 Sep 2008 08:10:36 PM UTC, comment #2:

Thanks for pointing these two cases out! I have made the necessary changes in svn.

Ben Asselstine <benasselstine>
Project Administrator
Mon 22 Sep 2008 11:37:41 AM UTC, comment #1:

For clarifiaction: left upper corner of a city.

Anonymous
Mon 22 Sep 2008 11:33:33 AM UTC, original submission:

- Setting one unit in the left upper corner to defend, let all newly produced units be set to defend. So you don't recognize new units.

- Setting a unit to defend. Activating it again (because you dont't want them to defend) and making no more moves with it, let the unit still set to defend.

Anonymous

 

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 22 Sep 2008 08:10:36 PM UTCbenasselstineCategoryNone=>game
      Open/ClosedOpen=>Closed

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