bugLordsAWar! - Bugs: bug #24592, Leveling up strength of heros ...

 
 

bug #24592: Leveling up strength of heros above 9 has no effect

Submitted by:  zed <savannah_zed>
Submitted on:  Fri 17 Oct 2008 11:26:28 AM UTC  
 
Category: gameSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Fri 17 Oct 2008 04:36:35 PM UTC, comment #4:

Confirmed and to be closed.

zed <savannah_zed>
Fri 17 Oct 2008 03:37:07 PM UTC, comment #3:

I have fixed the bug wrt leveling up strength of heroes when it is already at 9. The strength stat is no longer a visible option to increase if it is already at 9 (src/defs.h:MAX_ARMY_STRENGTH).

fixed in svn.

Ben Asselstine <benasselstine>
Project Administrator
Fri 17 Oct 2008 01:37:00 PM UTC, comment #2:

All bonuses are good as long as the player has a choice.
However, movement bonuses increase the problem of double movement artifacts.

Concerning the strength: What I wanted to report is that the dialog offers an option to increase the strength, but the strength is not increased (as natural strength seems not to increase beyond 9, I think), so the bonus is lost. The option should be grayed out instead.

zed <savannah_zed>
Fri 17 Oct 2008 12:07:27 PM UTC, comment #1:

Does the original warlords prevent a hero from leveling up past 9?
Maybe I should just make it harder for a new level to be attained.

In the battle calculations the strength of the stack is maxed out at a certain point.

Do you think the hero should get a movement bonus? how about a sight bonus on a hidden map?

Ben Asselstine <benasselstine>
Project Administrator
Fri 17 Oct 2008 11:26:28 AM UTC, original submission:

I think a restriction of the natural strength (no artifacts) of a hero is a good thing. However, the respective "level-up" dialog still offers the choice between movement and strength, even when choosing strength will have no effects.

zed <savannah_zed>

 

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 17 Oct 2008 03:37:07 PM UTCbenasselstineCategoryNone=>game
      Open/ClosedOpen=>Closed

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