bugGlobulation 2 - Bugs: bug #25272, population/building limit bugs

 
 

bug #25272: population/building limit bugs

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Thu 08 Jan 2009 02:14:13 AM UTC
   
 
Severity:  2 - Minor Status:  Confirmed
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  None
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Thu 08 Jan 2009 02:14:13 AM UTC, original submission:  

when the building/population limit was hit, nothing explains that.

placing a building in the way of a glob results in forbidden areas.

as it's rather lengthy to hit the building limit i attached a savegame. the map was 512x64. hitting poplim is very likely on bigger maps. there are maps that are 8 times that big. due to low performance they are just not jet played a lot.

Leo Wandersleb <giszmo>
Group Member

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

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Attached Files
file #17225:  population_and_building_limit_hit.game.tar.gz added by giszmo (185KiB - application/x-gzip - as it's rather lengthy to hit the building limit i attached a map)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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    Follows 1 latest change.

    Date Changed by Updated Field Previous Value => Replaced by
    2009-01-08 giszmo Attached File- Added population_and_building_limit_hit.game.tar.gz, #17225

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