bugGlobulation 2 - Bugs: bug #25313, inns converting even when above...

 
 

bug #25313: inns converting even when above capacities

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Tue 13 Jan 2009 11:39:46 PM UTC
   
 
Severity:  2 - Minor Status:  Ready For Test
Assigned to:  giszmo Open/Closed:  Open
Release:  mercurial Operating System:  None
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Tue 13 Jan 2009 11:39:46 PM UTC, original submission:  

inns keep converting hostile units even when the colony fails to feed the own units.

a constructed map with far more units than it can feed showed that after 15 minutes about all 120 units got converted once (+112 / -115) when played in beta4-rc.

the potential fix (http://hg.globulation2.org/glob2-new/rev/791fc3bc91da) in default has only 4 (+3 / -1) conversions at that time that all happened in the beginning.

on a second map with well fed team one, team 1 succeeded to concert all team 2 units. please test.

Leo Wandersleb <giszmo>
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