bugLordsAWar! - Bugs: bug #27509, partially unobscured cities don't...

 
 

bug #27509: partially unobscured cities don't appear on mini map

Submitted by:  Ben Asselstine <benasselstine>
Submitted on:  Wed 23 Sep 2009 07:15:52 PM UTC  
 
Category: gameSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Thu 24 Sep 2009 07:26:06 PM UTC, comment #2:

I have implemented the same functionality in Lordsawar. The bug was that cities that had some fog on them were not shown on the mini map at all.

I have fixed Lordsawar to show the city/temple/ruin on the mini map when it has at least one completely clear fog tile on it. This matches the WL2 behaviour.

Ben Asselstine <benasselstine>
Project Administrator
Thu 24 Sep 2009 06:46:03 PM UTC, comment #1:

It would be nice to know what the behaviour of WL2 is in this regard.

As far as I can tell it works like this:
If the city has one completely unobscured tile then the city is shown on the mini map.

Ben Asselstine <benasselstine>
Project Administrator
Wed 23 Sep 2009 07:15:52 PM UTC, original submission:

When playing with hidden maps (fog of war), cities that are partially unobscured on the big map are not shown at all on the mini map.

Ben Asselstine <benasselstine>
Project Administrator

 

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 24 Sep 2009 07:26:06 PM UTCbenasselstineOpen/ClosedOpen=>Closed
    Wed 23 Sep 2009 07:15:52 PM UTCbenasselstineAttached File-=>Added PIC-2-minimap_enemy_cities.jpg, #18761
      Carbon-Copy-=>Added -unavailable-

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