bugLordsAWar! - Bugs: bug #27658, AI Fails at Exploring Ruins and...

 
 

bug #27658: AI Fails at Exploring Ruins and Temples

Submitted by:  Frans de Jonge <frenzie>
Submitted on:  Sun 11 Oct 2009 10:03:28 AM UTC  
 
Category: NoneSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Wed 07 Jul 2010 09:30:56 AM UTC, comment #2:

The "hard" player now searches ruins and goes to temples.

Ben Asselstine <benasselstine>
Project Administrator
Wed 14 Oct 2009 03:40:01 PM UTC, comment #1:

The Easy AI player does consider nearby temples to get blessed at. The Hard player does not.

Neither of the AI players search ruins yet.

The AI is generally poor in the game, and unfortunately I'm not the right person to fix that.

Ben Asselstine <benasselstine>
Project Administrator
Sun 11 Oct 2009 10:03:28 AM UTC, original submission:

On a random map, the hard AI moves straight for potentially interesting cities while ignoring ruins or temples that are conveniently along the way.

Frans de Jonge <frenzie>
Project Member

 

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  • -unavailable- added by benasselstine (Posted a comment)
  • -unavailable- added by frenzie (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 07 Jul 2010 09:30:56 AM UTCbenasselstineOpen/ClosedOpen=>Closed

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