bugBos Wars - Bugs: bug #29096, Adjacent air units flicker in...

 
 

bug #29096: Adjacent air units flicker in z-order

Submitted by:  Kalle Olavi Niemitalo <kon>
Submitted on:  Sun 07 Mar 2010 01:36:09 AM UTC  
 
Severity: 2 - MinorItem Group: Bug
Status: FixedPrivacy: Public
Assigned to: Jimmy Salmon <jsalmon3>Open/Closed: Closed

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Sun 25 Apr 2010 01:24:12 AM UTC, comment #1:

Fixed in r9798

Jimmy Salmon <jsalmon3>In charge of this item.
Sun 07 Mar 2010 01:36:09 AM UTC, original submission:

This report applies to trunk r9671.

Set a chopper on the map and another chopper immediately to the right from it. During the game (but not in the map editor), those two units then rapidly flicker back and forth in z-order: at one moment, the leftmost chopper is drawn in front of the rightmost one, but then it falls behind and soon pops back to the front.

This apparently happens because ActionStillGeneric randomly assigns IY=0 or IY=1 for air units and this makes DrawLevelCompare think the units have moved along the north-south axis.

Kalle Olavi Niemitalo <kon>
Project Member

 

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 25 Apr 2010 01:24:12 AM UTCjsalmon3Assigned toNone=>jsalmon3
      Open/ClosedOpen=>Closed
    Sun 25 Apr 2010 01:24:11 AM UTCjsalmon3StatusNone=>Fixed

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