bugGlobulation 2 - Bugs: bug #29516, Crash during single plyer game

 
 

bug #29516: Crash during single plyer game

Submitter:  None
Submitted:  Sun 11 Apr 2010 01:20:16 PM UTC
   
 
Severity:  3 - Normal Status:  None
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  GNU/Linux
* Mandatory Fields

Add a New Comment Rich Markup
   

Sun 11 Apr 2010 01:20:16 PM UTC, original submission:  

During a single player game (no campaign) the game crashed with the following message:

glob2: src/Game.cpp:609: void Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.

the ~/.glob2/logs/ directory was empty after the crash.

i've attached the autosave file.

Anonymous

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

CC list is empty

 

There are 0 votes so far. Votes easily highlight which items people would like to see resolved in priority, independently of the priority of the item set by tracker managers.

Only logged-in users can vote.

 

No changes have been made to this item

Back to the top

Powered by Savane 3.13-3230.
Corresponding source code