bugPingus - Bugs: bug #3240, Walking over locked levels

 
 

bug #3240: Walking over locked levels

Submitted by:  Ingo Ruhnke <grumbel>
Submitted on:  Wed 16 Apr 2003 05:14:02 PM UTC  
 
Category: WorldMapSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: ClosedRelease: 0.6.0
Operating System: NonePlanned Release: 0.7.0

Add a New Comment(Rich Markup)
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Wed 16 Apr 2003 05:14:02 PM UTC, original submission:

The Pingu currently always uses the shortest way to the next target, he doesn't look if the level is locked or not. Even so walking onto locked levels isn't possible, walk over them is (noticable at the end of the tutorial island).

Ingo Ruhnke <grumbel>
Project Administrator

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by grumbel (Updated the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Please enter the title of George Orwell's famous dystopian book (it's a date):

     

     

    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 10 Aug 2007 04:17:50 AM UTCgrumbelOpen/ClosedOpen=>Closed

    Back to the top


    Powered by Savane 3.1-cleanup1