bugOpenEXR - Bugs: bug #34171, including ImathGL.h on OSX fails


bug #34171: including ImathGL.h on OSX fails

Submitter:  None
Submitted:  Tue 30 Aug 2011 07:17:11 AM UTC
Category:  Imath Severity:  3 - Normal
Item Group:  None Status:  None
Privacy:  Public Assigned to:  None
Open/Closed:  Open
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Sat 10 Sep 2011 05:48:04 AM UTC, comment #1: 

Thanks for your submission, just taking a look with 10.6

Piotr Stanczyk <pstanczyk>
Group Member
Tue 30 Aug 2011 07:17:11 AM UTC, original submission:  

#include <ImathGL.h>

fails on OSX with ilmbase-1.0.2, due to a different location for the OpenGL headers in OSX as compared to unix or windows.

In particular, ImathGL includes gl.h as GL/gl.h, whereas it should be OpenGL/gl.h on OSX, see for example here: http://alumni.cs.ucsb.edu/~wombatty/tutorials/opengl_mac_osx.html



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