bugMapOSMatic - Bugs: bug #35995, Scaling in new rendering engine...

 
 

bug #35995: Scaling in new rendering engine degrades map rendering

Submitted by:  David Mentré <dmentre>
Submitted on:  Sun 25 Mar 2012 10:27:49 AM UTC  
 
Category: ocitysmapSeverity: 5 - Blocker
Priority: 5 - NormalStatus: Confirmed
Privacy: PublicAssigned to: None
Open/Closed: ClosedRelease: None

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Fri 30 Mar 2012 02:30:58 PM UTC, comment #1:

Fixed by commit bec711df89e8f38889739b583d85dd0088f57165

Gaël Utard <gutard>
Project Administrator
Sun 25 Mar 2012 10:27:49 AM UTC, original submission:

The new use of scaling in ocitysmap2 breaks the rendering of maps, e.g. halo around names on Orange city map, arrows are wrongly placed with MapQuest rendering, etc.

See for example : http://dev.maposmatic.org/jobs/368

David Mentré <dmentre>
Project Administrator

 

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 30 Mar 2012 02:30:58 PM UTCgutardOpen/ClosedOpen=>Closed

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