Goatee - Bugs: bug #42787, Add action accelerators
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bug #42787: Add action accelerators
Submitter: | Bryan Gardiner <khumba> | ||
Submitted: | Thu 17 Jul 2014 04:01:44 AM UTC | ||
Category: | GTK+ UI | Severity: | 3 - Normal |
Item Group: | Feature | Status: | None |
Privacy: | Public | Assigned to: | khumba |
Open/Closed: | Open | Release: | None |
Fixed Release: | None |
Thu 15 Jan 2015 01:34:43 AM UTC, comment #1: |
Bryan Gardiner <khumba> |
Thu 17 Jul 2014 04:01:44 AM UTC, original submission:
They're defined on actions in Game.Goatee.Ui.Gtk.Actions, but typing them does nothing. |
Bryan Gardiner <khumba> |
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Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2015-01-15 | khumba | Item Group | Bug | Feature | |
Summary | Action accelerators aren\'t working | Add action accelerators |
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Corresponding source code
Removed the action accelerator code, since it's not working and it's contributing to console warnings on start-up. It's not immediately clear how to get accelerators working. Think I need an AccelGroup, but bindings seem to be missing (https://github.com/gtk2hs/gtk2hs/issues/75, "No Binding for gtk_accel_group_new ()").
Since this is now removed, relabelling as a feature.
http://git.savannah.gnu.org/cgit/goatee.git/commit/?id=8ef89cdca1db1adbb25a510f905099e174c5bad2