bugGlobulation 2 - Bugs: bug #48537, Gamecrash void...


bug #48537: Gamecrash void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed

Submitter:  None
Submitted:  Sun 17 Jul 2016 01:05:20 AM UTC
Severity:  3 - Normal Status:  None
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  GNU/Linux
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Sun 17 Jul 2016 01:05:20 AM UTC, original submission:  

Running a fairly fresh copy of Lubuntu.
output of lsb_release -a:
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 16.04 LTS
Release: 16.04
Codename: xenial

output of glob2 -version:
Globulation 2 -

Compiled on Aug 29 2015 at 07:35:10

Compiled with SDL version 1.2.15
Linked with SDL version 1.2.15

Featuring :

  • Map version 81
  • Maps up to version 58 can still be loaded
  • Network Protocol version 27

This program and all related materials are GPL, see COPYING for details.
(C) 2001-2007 Stephane Magnenat, Luc-Olivier de Charriere and other contributors.
See data/authors.txt for a full list.

Type glob2 --help for a list of command line options.

The game crashed right after an autosave. If I try to load the save file it's an instant crash. Terminal prints this on crash:
glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.
Aborted (core dumped)

I'm not including any log files because the logs folder is empty. I didn't forget.

No need to get back to me with anything. I just thought I'd be helpful. Thanks for the game. It's fun. Have a good day.



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Attach Files:

Attached Files
file #37917:  Auto_save.game added by None (244KiB - application/octet-stream)


Depends on the following items: None found

Items that depend on this one: None found


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Follows 1 latest change.

Date Changed by Updated Field Previous Value => Replaced by
2016-07-17 None Attached File- Added Auto_save.game, #37917

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