bugAdonthell - Bugs: bug #5496, NPCs stop moving -- block exits

 
 

bug #5496: NPCs stop moving -- block exits

Submitted by:  Invalid User ID <Invalid User ID>
Submitted on:  Tue 23 Sep 2003 04:48:43 PM UTC  
 
Category: NoneSeverity: 3 - Normal
Item Group: NoneStatus: Fixed
Privacy: PublicAssigned to: Kai Sterker <ksterker>
Open/Closed: Closed

Add a New Comment(Rich Markup)
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Sat 06 Jan 2007 07:30:13 AM UTC, comment #4:

Seems fixed, new builds are out for Win32 and OSX. Closed.

Kai Sterker <ksterker>
Project AdministratorIn charge of this item.
Thu 25 Sep 2003 09:53:31 AM UTC, comment #3:

Ah, sorry. The proper command would be 'jump_to'.

But before you have to fiddle with the game variables, I'll attach the fixed script that lets you exit the room, even if you came in through the window.

Just copy it to games/wastesedge/scripts/game_events/
(on older versions, the folder was called 'events'. Copy it there if you got one of those.)

Kai Sterker <ksterker>
Project AdministratorIn charge of this item.
Wed 24 Sep 2003 08:58:02 AM UTC, comment #2:

Okay, that's really a bug. It has been fixed in CVS a while ago, but not all binaries are up-to-date.

The problem lies in the event system, where such actions as NPC movements are scheduled. On rare occasions, some events will be paused and never resumed, so the according NPC will stop moving.

To get Silverhair away from the exit anyway, you can type the following into the python console:

gamedata_get_character("Imoen Silverhair").move_to (13,4,4)

Unfortunately, there is no way to manually release paused events that I know of.

Kai Sterker <ksterker>
Project AdministratorIn charge of this item.
Tue 23 Sep 2003 10:39:32 PM UTC, comment #1:

Normally, Silverhair should move away after a while. It might help to give her some space to move, or to save and reload.

Kai Sterker <ksterker>
Project AdministratorIn charge of this item.

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

Attached Files
file #690:  silverhair_to_fst.py added by ksterker (1KiB - Version of script that lets you exit through the door)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by ksterker (Posted a comment)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Please enter the title of George Orwell's famous dystopian book (it's a date):

     

     

    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 06 Jan 2007 07:30:13 AM UTCksterkerStatusNone=>Fixed
      Assigned toNone=>ksterker
      Open/ClosedOpen=>Closed

    Back to the top


    Powered by Savane 3.1-cleanup1