bugPingus - Bugs: bug #658, moving objects in the editor with...

 
 

bug #658: moving objects in the editor with non-100% zooming causes position incorrectness

Submitted by:  None
Submitted on:  Sun 16 Jun 2002 08:04:02 PM UTC  
 
Category: Level EditorSeverity: 5 - Blocker
Item Group: Incorrect BehaviourStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: ClosedRelease: None
Operating System: AllPlanned Release: 0.6.0

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Sun 16 Jun 2002 08:04:02 PM UTC, original submission:

When one marks multiple objects while zooming is on and moves them around, the objects in that group will be moved differently by a few pixel, which causes object groups to break apart. The bug lies in the mix of float and integer values in the position and moving code.

Anonymous

 

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Follow 7 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Wed 09 Oct 2002 02:35:45 PM UTCgrumbelStatusNone=>(Error - Not Found)
  Open/ClosedOpen=>(Error - Not Found)
  Operating SystemNone=>(Error - Not Found)
Wed 09 Oct 2002 12:05:15 PM UTCgrumbelPlanned ReleaseNone=>(Error - Not Found)
Tue 18 Jun 2002 04:36:16 PM UTCgrumbelSeverity3 - Normal=>(Error - Not Found)
Sun 16 Jun 2002 08:24:12 PM UTCgrumbelCategoryNone=>(Error - Not Found)
  Item GroupNone=>(Error - Not Found)

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