bugPingus - Bugs: bug #701, object sorting in level editor is...

 
 

bug #701: object sorting in level editor is different from the game

Submitted by:  None
Submitted on:  Wed 19 Jun 2002 09:46:54 AM UTC  
 
Category: Level EditorSeverity: 3 - Normal
Item Group: Incorrect BehaviourStatus: None
Privacy: PublicAssigned to: None
Open/Closed: AcceptedRelease: SVN
Operating System: NonePlanned Release: far future

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Thu 27 Mar 2003 06:29:25 PM UTC, comment #1:

Without a z-buffer or something that simulates one not really fixable in its current form.

Ingo Ruhnke <grumbel>
Project Administrator
Wed 19 Jun 2002 09:46:54 AM UTC, original submission:

Since the editor handles objects different from the game it allows object arangements which are not possible in the game, to avoid this thi objects should be sorted game-like on every movement or via a special button. The editor currently also doesn't take the z-pos in account, which causes also some incorrect display of objects.

Anonymous

 

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  • -unavailable- added by grumbel (Updated the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 10 Aug 2007 03:59:45 AM UTCgrumbelOpen/ClosedOpen=>Accepted
    Thu 27 Mar 2003 06:29:25 PM UTCgrumbelPlanned Release0.6.0=>(Error - Not Found)
    Fri 13 Sep 2002 04:56:05 PM UTCgrumbelPlanned ReleaseNone=>(Error - Not Found)
    Fri 13 Sep 2002 04:56:04 PM UTCgrumbelReleaseNone=>(Error - Not Found)

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