bugPingus - Bugs: bug #743, Grouping of groundpieces isn't...

 
 

bug #743: Grouping of groundpieces isn't handled at level loading

Submitted by:  Ingo Ruhnke <grumbel>
Submitted on:  Mon 24 Jun 2002 05:49:34 PM UTC  
 
Category: Level EditorSeverity: 3 - Normal
Item Group: Incorrect BehaviourStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: ClosedRelease: None
Operating System: NonePlanned Release: 0.6.0

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Wed 09 Oct 2002 02:52:32 PM UTC, comment #1:

worldobjs and groundpieces are now joined, still doesn't work (well, both groupings don't work), something more must be broken.

Ingo Ruhnke <grumbel>
Project Administrator
Mon 24 Jun 2002 05:49:34 PM UTC, original submission:

The editor does currently not handle the grouping of groundpieces at the load of a level. Even so the grouping is saved, it gets removed in the loading procedure. The reason is the difference between groundpieces and normal worldobj's. A groundpiece is handled quite different in the game-engine than in the editor, so handling both situations in the PLF loading code isn't that easy without some class-hierarchie restruction.

Ingo Ruhnke <grumbel>
Project Administrator

 

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Follow 3 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Thu 27 Mar 2003 06:32:59 PM UTCgrumbelStatusNone=>(Error - Not Found)
  Open/ClosedOpen=>(Error - Not Found)
Wed 09 Oct 2002 12:15:28 PM UTCgrumbelPlanned ReleaseNone=>(Error - Not Found)

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