bugSpace Hulk - Bugs: bug #7771, Double kill fails

 
 

bug #7771: Double kill fails

Submitted by:  None
Submitted on:  Wed 18 Feb 2004 07:13:07 AM UTC  
 
Category: NoneSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

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Wed 04 Aug 2004 09:21:19 AM UTC, comment #1:

Don't know what the v2 SH rules specify in regard to doublekills and eligable targets, but is it possible that the second stealer was actually outside of your 45 degree firearc and thus couldn't be hit?

Stefan Huszics <STEDevil>
Wed 18 Feb 2004 07:13:07 AM UTC, original submission:

Marine firing on two stealers next to each other receives the result "Perfect shot!" followed by something to the effect of "too bad there was noone else close by to hit" even though there was (and the second stealer didn't die.) This does not always happen - I've seen two die at once before. This was in mission 1-5, shooting at two stealers horizontally to my right, one in front of the other. Windows XP SP1.

Anonymous

 

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