bugSpace Hulk - Bugs: bug #8196, Campaign 2, Forge Ahead - too many...

 
 

bug #8196: Campaign 2, Forge Ahead - too many stealers.

Submitted by:  None
Submitted on:  Fri 19 Mar 2004 04:02:59 AM UTC  
 
Category: NoneSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

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Wed 04 Aug 2004 09:04:56 AM UTC, comment #1:

Seeing this too. Additionally the ending conditions on that maps seems broken too, since the game will end on the very round that the first marine leaves the board. This can easily lead to a DRAW resoult at the end of the turn even though the marine might have lots of marines still on the board.

Stefan Huszics <STEDevil>
Fri 19 Mar 2004 04:02:59 AM UTC, original submission:

Campaign 2, Forge Ahead. Mission description claims the stealers get reinforcements for the first 8 turns only, but in play they appear to get them indefinitely.

Anonymous

 

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